Lightweight and modular C++11/C++14 graphics middleware for games and dataviz
Place for discussing general Julia OpenGL related topics
Frets on Fire X: a fork of Frets on Fire with many added features and capabilities
Modern OpenGL wrapper, thin C++14 header-only layer on top of the OpenGL 4.5+ API
A lightweight OpenGL user interface framework written in Objective-C
A particle system simulating fireworks done in C++ using OpenGL. Assignment for COMP36111 (University of Manchester)
A skeleton C++11 OpenGL 3.2 app that uses the GLFW, GLEW and GLM libraries and builds with CMake. Bandit is used for unit testing.
A Light Table plugin for the OpenGL Shader Language (initially targeting OpenGL ES 2.0 / WebGL)