Good morning, I am working on an imagej plugin that I would like to include in fiji at some point. The plugin is for segmenting objects in 3D. I was curious if there is a common data structure for saving a 3D mesh? and 3D lines?
@odinsbanehttp://forum.imagej.net/t/future-directions-of-3d-in-imagej/669 note that one of the things that would be very cool would be to represent meshes via ImgLib2's ROI data structures (albeit true that I'm still waiting for others to second this idea), but it would make the meshes reusable for free in a lot of other contexts
@odinsbane yeah, that sounds good since it is already up and running. if you want any visuals of it you can use my 3d viewer branch https://github.com/fiji/3D_Viewer/tree/marchingcubes but one thing to note is that it seems like there may be need for some vertex/normal interpolation on the output of the marchingcubes algorithm (at least to make it 1-to-1 with the marchingcubes algorithm that already exists in 3d viewer)
Right now I have a triangulated mesh, and some curves in 3D. I need to be able to save and load them. It would be best if I used a widely available format. So maybe the converting to/ from a DefaultMesh is the best. If that works, then I would look at other ways to generate default meshes.