CustomPaintwidget. The problem is that every single time a small part of the editor changes, e.g. the cursor moves, I’m redrawing everything, including the text/chars, and this is slow. I’d like to, say, only update the cursor box position sometimes, while keeping the rest of what’s drawn on the
Canvaswhere it is without overwriting it. Is there any way I can do that (I can provide code if necessary)?
canvas.drawRect(...)it seems to overwrite whatever else was drawn on the canvas.
@felpsisonfire This may help you: https://m.youtube.com/watch?feature=youtu.be&v=AnTX2mtOl9Q
Thank u very much!