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  • Jun 12 14:47

    wheybags on magic_items

    (compare)

Tom Mason
@wheybags
it seems the multiplayer debug gui (which is in master) is also affected
Tom Mason
@wheybags
ok, found the problem
we were clearing the atlas on level change, which included the texture with the nuklear fonts in it
good news is, im currently working on getting rid of that entire system :p
qualakon
@khanduras
good work on the scripting Jordy, I haven't tried it out if that's even possible but I see a lot of files changed in that PR
Jordy Vieira
@vieiraa
Thanks.
Most of the files are from external projects, though
Jordy Vieira
@vieiraa
And it is possible to test it, you just can't do much right now. It is not integrated with the game yet.
Kamil Burian
@Rainbow_Qndel_twitter
sup
Kamil Burian
@Rainbow_Qndel_twitter
why have you summoned me? :joy:
qualakon
@khanduras
oh no
did someone summon you? :D
Kamil Burian
@Rainbow_Qndel_twitter
well, I was looking for the verification email and saw notifications from gitter ... :p
qualakon
@khanduras
gotcha
Tom Mason
@wheybags
wow, is that a leak?
i guess it must be
Angeliccare
@Angeliccare
First impression:
E:_FORPORTING_PROG_MySRC\013_freeablo\Debug>launcher.exe
Using resources path: "E:_FORPORTING_PROG_MySRC\013_freeablo\resources"
Shader compile error: 0(12) : error C7528: OpenGL reserves names containing '__'
Jordy Vieira
@vieiraa
@wheybags is working on it. If you don't want to wait, open resources/shaders/basic.frag in a text editor, and change "vec2 __pad;" to "vec2 pad_;" (without quotes).
Tom Mason
@wheybags
also, I noticed "FORPORTING_PROG" in your buidl path there, planning on porting freeablo to something? :p
Tom Mason
@wheybags
added zoom :D
qualakon
@khanduras
nice :)
Exairnous
@Exairnous
Nice job on the update, and the refactor. It sounds great! :)
Tom Mason
@wheybags
thanks :)
freeablo-irc-bridge
@freeablo-irc-bridge
[iooioio[m]] Hi there
[iooioio[m]] I just came here to say this project is awesome and I love what you're doing
[iooioio[m]] I never actually played Diablo 1 (played quite a bit of D2 though) but I intend to give it a go when Freeablo hits 1.0.
Tom Mason
@wheybags
Thanks :)
NickHolden
@NickHolden
hey @wheybags i am wanting to start contributing to this project, do you have any suggestions for where to get started?
Tom Mason
@wheybags
hey, would be glad of any help :) There is a list of a few decent starting tasks here: https://github.com/wheybags/freeablo/labels/good%20first%20issue
freeablo-irc-bridge
@freeablo-irc-bridge
[iooioio[m]1] Hi there. Just wanted to ask if there's gonna be another blog post soon. I really enjoyed the April update.
Tom Mason
@wheybags
:D
I hope so yeah
freeablo-irc-bridge
@freeablo-irc-bridge
[iooioio[m]1] <freeablo-gitter "\[wheybags\] I hope so yeah"> Cool!
freeablo-irc-bridge
@freeablo-irc-bridge
[Mailaender] trying to package the game on #opensuse
[Mailaender] CMake Error: The inter-target dependency graph contains the following strongly connected component (cycle):
[Mailaender] "Misc" of type SHARED_LIBRARY
[Mailaender] what is misc?
[Mailaender] also your topic is not up to date, I am packaging v0.4 ;)
freeablo-irc-bridge
@freeablo-irc-bridge
[Mailaender`] managed to build it now https://build.opensuse.org/request/show/821556
freeablo-irc-bridge
@freeablo-irc-bridge
[mgpat-gm] I'm on ubuntu 18.04 trying to walk through walls in town/dungeon. "n" key doesn't seem to work. Any suggestions?
[mgpat-gm] v.4
freeablo-irc-bridge
@freeablo-irc-bridge
[mightyman] Hello
[Lightkey] Oh, thanks for saying something, I forgot to spam this here: https://gemrb.org/2020/08/24/the-gemrb-project-celebrates-20-year-anniversary-with-a-new-release.html
freeablo-irc-bridge
@freeablo-irc-bridge
[vadique] hi
[vadique] is it expected that I can't enter dungeons?
[vadique] buying items doesn't work too