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  • Dec 24 2015 04:29

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  • Dec 01 2015 06:52

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  • Dec 01 2015 06:52
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Jason Wittenbach
@jwittenbach
is that right?
Seth Vincent
@sethvincent
oh weird
hmm, not sure
Jason Wittenbach
@jwittenbach
I found that if I just browsed to /localhost/page I would get nothing
but if, inside the app, I included a <a href=/page>link</a>, then the view would be generated correctly
Seth Vincent
@sethvincent
ah, that's related to html5 pushstate
so it depends on how you're serving the site in your dev environment
i usually use budo as the dev server (http://npmjs.org/budo)
Jason Wittenbach
@jwittenbach
yeah, that’s what I’ve been doing too
budo index.js —live
Seth Vincent
@sethvincent
you can use the --pushstate option to get around that issue
it'll serve the index.html file no matter what so the browser app handles all the routing
Jason Wittenbach
@jwittenbach
ah perfect! that did it :smile_cat:
I’m still pretty new to the front-end game, and I was worried these was something fundamental about how this works that I was missing
Nicholas Sofroniew
@sofroniewn
@freeman-lab http://www.nature.com/nrn/journal/v17/n10/full/nrn.2016.116.html - take on large team neuro research
Kyle Kelley
@rgbkrk
@sofroniewn which project was is that was reliant on redux style reduction + a microscope you were working with?
Gitter Robot
@gitter-robot
ogd sofroniewn id be curious to interview the author to learn about what they mean when they say 'Projects that depend on brain imaging require support for data management and sharing, which are absolutely crucial to the success of a project.', which i obviously agree with but i bet they have specific problems in mind
Mikola Lysenko
@mikolalysenko
anyone who is around nyc is welcome to stop by this saturday for a webgl hacking party
me substack and mk30 are in coney island staying at mathisonian's place
Jeffrey Seely
@jsseely
@mikolalysenko I might join :). I don’t think we’ve met.
Mikola Lysenko
@mikolalysenko
cool!
stop on by
Matthew Conlen
@mathisonian
@jsseely yeah definitely stop by
Seth Vincent
@sethvincent
a minidocs v4.1.0 release is out with some nice little fixes
Jeremy Freeman
@freeman-lab
sorry i can't be there tonight guys but have fun!
please post crazy gl pics here
Jeremy Freeman
@freeman-lab
@jwittenbach curious what you think about this
should also check with srini
Jeremy Freeman
@freeman-lab
new paper from harvey lab
@sofroniewn
Jason Wittenbach
@jwittenbach
@freeman-lab I saw that earlier. Seems like their serious about staying competitive for GPU use cases. Seems like the main upgrade is more GPUs…using multiple GPUs is something I haven’t quite mastered yet though
Jeremy Freeman
@freeman-lab
yeah definitely adds some complexity
but good that they're staying up to date
when we last discussed this it seemed hard to believe that local compute was the answer
for GPU stuff
given all the advantages that come from the cloud
also this looks potentially cool https://arxiv.org/pdf/1610.00673v1.pdf
collaborative robot learning
Nicholas Sofroniew
@sofroniewn
@rgbkrk sorry, havn't been on here in ages, just saw your question. I was exploring redux style reduction for updating state associated with complex animal behavior experiments - which one can really think of as like little video games
@rgbkrk, @freeman-lab and i have been thinking about the similarities between front-end web programing, game engines, and complex animal behavior experiments
@sofroniewn @jwittenbach very relevant to our discussion yesterday
Jason Wittenbach
@jwittenbach
@freeman-lab wow, really relevant!
looks like they’ve nailed the low-level stack for this type of thing
though they still leave a big burden on the user to figure out how to run all of this tech
and they seem to be espousing a 1 App = 1 Pipeline model
so I think there’s lots of room for improvement in terms of both ease of use and composability
this is something a lot of users aren’t going to be comfortable with:
docker run --privileged -ti --rm \
 -v /var/run/docker.sock:/var/run/docker.sock \
 -v D:\singularity_images:/output \
 filo/docker2singularity \
 bids/example:0.0.4