Great! Beware though, latest wgpu requires that any resources you use in a pass are still alive at the end of a pass recording. In Rust this is enforced by the type system for free.
Also, we have moved this room to #wgpu:matrix.org
almarklein Hi! We've started building higher-level things (scene graph, render engine) on top of wgpu-py, and have some technical questions about implications of certain wgpu features. Where would be the best place to ask?
Hi! This room is deprecated. We moved to #wgpu:matrix.org
Hi, has anyone already try to run webgpu on IOS devices?
@baonghi1201: hey! this room is deprecated, see the topic
Hello. Are there any barriers in webgpu ? I wrote to storage texture using atomic operations. And sometimes they are not visible. Thanks.
So I've finished the tutorial at https://sotrh.github.io/learn-wgpu, but now I want to render simple dots in 3d space whose movement follows some rules. What keywords do I need to search to find some good examples of what that entails?