it seemed that your server was writing data heavily while your client didn't receive duly.
@panjf2000 in that case, how can I prevent OOM while maintaining low latency(since this is extremely important for me)? is there a way in gnet to say discard or simply timeout after 5ms so I can prevent OOM? With ring buffer I thought I would never run into OOM. can you please share some light here
Hello guys, I`m having issues implementing the UDP protocol in gnet, maybe someone could help me ?
I open the connection, and Im trying to write it from my go routine inside of UDP server, then, I
m expecting to read this information from other client from UDP server
The error I got is this: write udp 127.0.0.1:37666->127.0.0.1:9000: use of WriteTo with pre-connected connection
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In the documentation, it describes two kinds of workflow:
How can I choose which workflow?
Is there any benefit to one or the other?
For the GoRoutine Pool, how can I specify pool size, etc. (the ant options)?