@CamDHall can you zip up your project or some minimal example I can reproduce the issue with and I'll run it locally?
@novabyte can I dm a zip?
Can anyone help me? I've installed nakama on ubuntu server. The game server seems to work fine but the developer console doesn't. When I open the browser at 7351 port it gives me a white screen instead of the login dashboard. I tried to telnet to that port and it's open. Where should I look to fix this? Thanks
@timdevil_twitter what version of the game server are you running? Do you have a proxy in front of Nakama?
ubuntu 18.04, nakama 2.4.0. It's a default Linode server instance. ufw status command returns "inactive". I didn't install/add any proxies.
Please update to Nakama 2.6.0 - 2.5.1 is the release that has the Developer Console.
Oh, my bad. I have used an old config to deploy nakama. Thank you for the fast response! You saved me some hours I guess :)
Np happy to help
HI…When i try to disconnect network in macOS or ios, socket disconnection is not triggered in unity ??
Hi, could a heroiclabs developer please have a look at my draft PR #368 to extend Nakama with achievement support? I dm'd @novabyte the day before yesterday but have not heard back from him
@novabyte socket disconnection is working on android but not in ios. Was this ever an issue because if something like this was fixed, I’ll update the dll. (P.S I did check all the releases on github but something like this wasn’t mentioned). To be more clear the socket disconnection does work when the game is closed but not when network is cut off
@iabhipatidar Have you updated to the Unity client version 2.2.2? Even if you're not sure if some changelog items affect your use case you should update anyway.
@AndreasBAT We've not had a chance to look at it yet. We'll do our best because we really do want the achievements feature and we're grateful for the help, but as you can imagine we're super swamped with various ongoing pieces of work
@zyro Thank you very much for the reply. I certainly can understand that you need to prioritize when swamped with work. I just also want to make progress to get the task off my plate, so please excuse me pinging you occasionally about it :)
@AndreasBAT What deadline do you have for your project for achievements to be in Nakama?
The complete game is still a longer while off, the achievements feature should be completed in about three months or so. Not supposed to be perfect by then, but be working order.
i want server 60 sec for disconnect socket . Develop poker game when player minimize game it wait 60sec to disconect . currently it disconnect after 15 sec
can someone copy paste a json example for a storage record that's valid to import through the dev console?
@jon_morley_gitlab I think this fell off the backlog to document but have a look here: