These are chat archives for highfidelity/hifi

13th
Apr 2015
Judas
@judasshuffle
Apr 13 2015 10:55
Wireframe mode is broken who do we blame? dev-render-wireframe
Andrew Meadows
@AndrewMeadows
Apr 13 2015 17:22
fix for windows crash on loading collision shapes of some models was just merged
David Rowe
@ctrlaltdavid
Apr 13 2015 18:03
@AndrewMeadows What was the crash signature on Windows, do you know? In particular, was it the "Fault Module Name: StackHash_0a9e" crash?
Andrew Meadows
@AndrewMeadows
Apr 13 2015 19:06
Let me reproduce the crash to see if I can see if there is any signature that would distinguish it...
There is no usable signature for the release interface, as far as I can tell.
In a debug windows build it is an assert on infinite value when constructing a convex hull for the physics engine.
Andrew Meadows
@AndrewMeadows
Apr 13 2015 19:44
Hrm... I'm not crashing in my old codebase anymore... I'm locking up instead.
I'll pull from upstream/master and see what happens in debug mode.
David Rowe
@ctrlaltdavid
Apr 13 2015 20:30
"Assert on infinite value" sounds like a different crash. ... The StackHash_0a9e crash is (probably) related to Windows DEP (Data Execution Prevention), e.g., trying to run a callback that's no longer there.
@AndrewMeadows ^^