These are chat archives for highfidelity/hifi

Apr 2017
Rob Kayson
Apr 04 2017 00:22
Thanks @sethalves I ended up printing localPosition and localRotation in the startNearGrab callback.
Melissa Brown
Apr 04 2017 22:33
What's currently the best way of telling if the player uses motion controllers or mouse? I know it isn't just HMD vs desktop, but is there a spot in the code that looks for touch controllers or is that all handled by the oculus and steam clients?