These are chat archives for highfidelity/hifi
Please join us at our official forum: https://forums.highfidelity.com/c/development High Fidelity is an open source virtual world platform. We are building the software with a mix of full-time developers, part time developers who are paid on worklist.net, and open source collaborators. As use of the virtual world grows, Worklist will also host paid projects run by other teams. https://worklist.net
Seth Alves @sethalves The problem we're trying to solve is based on feedback I got from my PR. "Equipping can fail with a smaller than normal avatar as the offsets are hard coded rather than scaled relative to the user's scale."
After seeing that feedback I looked for examples of this being done and could find none. I asked on Gitter and Clément Brisset responded
"Any chance you can make the hotspot closer?" I asked for clarification and he said "What I meant is that your equip hotspots are too far from the center of the entity which is why it's auto-detaching. The best thing to do would probably be to fix handControllerGrab.js to take those offsets into account." I replied "Clément, Oh, makes sense. Thank you for all the help!".
He then answered "@jmo7 No problem. I'm not really well versed with handControllerGrab.js and I'm gonna be out early today.
Pinging @sethalves in case he's around. He should be able to help is you have questions about that." and pinged you.
So I'm just trying to figure out what to do in regards to the original feedback to my pull request.