These are chat archives for ikkentim/SampSharp

5th
May 2016
Vladyslav
@Seprum
May 05 2016 06:33
Nvm, just forgot about mono. Should add some kind of report to console about it maybe :)
What is purpose for loading an empty.amx filterscript? Is it necessary?
Xalphox
@Xalphox
May 05 2016 06:50
I think I can ask at least a couple of these given I'm stuck on a God awful train to London right now
For performance I seem to recall Tim having ran tests and found it quicker - though even if it isn't it's fractionally slower and I have found that is entirely offset by the fact that you can use tasks and asynchronousity
Vladyslav
@Seprum
May 05 2016 06:53
Quicker than pawn scripts?
Xalphox
@Xalphox
May 05 2016 06:54
I think he said so. Not sure how natives come in to play - unless he invotes them directly in SAMP rather than passing it through the Pawn VM
invokes*
But realistically speaking the async stuff is by far the most useful piece of the plug in
Vladyslav
@Seprum
May 05 2016 06:57
I reviewed some sources and saw that he is using Zeex's GDK written in C to interact with SA-MP.
So how can it be so quick then...
Xalphox
@Xalphox
May 05 2016 07:00
Sorry keep losing connection
Vladyslav
@Seprum
May 05 2016 07:01
It's ok.
Xalphox
@Xalphox
May 05 2016 07:01
Argument could be made that Pawn also has to pass through C. But the real answer is that I'm not entirely sure
Probably a Q for Tim
Vladyslav
@Seprum
May 05 2016 07:06
I am not able to run TestMode for some reason. It says that it's loaded but no further information in the console and in game. My custom gamemode is working fine however.
Xalphox
@Xalphox
May 05 2016 07:26
Pass. I never loaded it myself.
Just heading onto the tube now. Talk to you all later!