These are chat archives for ikkentim/SampSharp

15th
May 2016
Tim Potze
@ikkentim
May 15 2016 08:36
:worried: i don't know
Florian van Dillen
@fvandillen
May 15 2016 09:58
I temp fixed it by just cloning both repositories and compiling the .dll's myself
Tim Potze
@ikkentim
May 15 2016 15:15
@Xalphox Natives can now be mocked. Simply create a class which implements INativeLoader and a class which implements INative. Set the INativeLoader instance to Native.NativeLoader
Florian van Dillen
@fvandillen
May 15 2016 15:19
The runtime is complaining about some .dll's missing
Tim Potze
@ikkentim
May 15 2016 15:20
Logs?
Florian van Dillen
@fvandillen
May 15 2016 15:20
Probably missing some runtime
Sec
Tim Potze
@ikkentim
May 15 2016 15:20
oh, you are running on windows?
Florian van Dillen
@fvandillen
May 15 2016 15:20
ucrtbased.dll is missing, according to samp-server.exe
Tim Potze
@ikkentim
May 15 2016 15:20
i updated mono, let me send you a new portable package
I haven't pruned useless crap from this zip yet but it will work... It's still zipping then I'll need to upload it.
Florian van Dillen
@fvandillen
May 15 2016 21:37
Running from master, getting the following error during startup:
[15/05/2016 23:31:42] Exception thrownInitialize:
System.TypeLoadException: Could not load type 'SampSharp.GameMode.Natives.Native' from assembly 'SampSharp.GameMode, Version=0.6.0.0, Culture=neutral, PublicKeyToken=null'.
  at RockStars6.GameMode.LoadControllers (SampSharp.GameMode.Controllers.ControllerCollection controllers) <0x3a52c58 + 0x0001b> in <filename unknown>:0 
  at SampSharp.GameMode.BaseMode.LoadServicesAndControllers () <0x3a52930 + 0x000b6> in <filename unknown>:0 
  at SampSharp.GameMode.BaseMode.Initialize () <0x3a35dd8 + 0x0003b> in <filename unknown>:0
Tim Potze
@ikkentim
May 15 2016 22:15
That's a very odd exception. Also an odd version number. I'll check in the morning what the problem may be
Oh
Tim Potze
@ikkentim
May 15 2016 22:20
it might actually be a problem with the streamer wrapper
ill see if i can update it in the morning
Xalphox
@Xalphox
May 15 2016 23:44
Thanks Tim
Xalphox
@Xalphox
May 15 2016 23:56
as for releasing the GUI stuff - definitely
probably gonna do it a month or so after I finish my gamemode so that it can be properly tested