These are chat archives for ikkentim/SampSharp

25th
Oct 2016
Michael Kilpatrick
@NewbProgramming
Oct 25 2016 11:19
I know this is a "Why?" type of thing but I would argue "Why not?" but I have it so when a player connects and logs into the server, System.Speech.Synthesis will say "Player <name> has logged into the server." Might be annoying for a big server but I think it's cool. :clap: :smile:
Tim Potze
@ikkentim
Oct 25 2016 11:36
You know it only works locally ? :P Might throw exceptions when hosted elsewhere
Michael Kilpatrick
@NewbProgramming
Oct 25 2016 11:36
Yes sir :+1:
Michael Kilpatrick
@NewbProgramming
Oct 25 2016 11:54
How would I purposely raise a OnCallbackException(ExceptionEventArgs e)? Just for debug reasons.
Tim Potze
@ikkentim
Oct 25 2016 13:08
throw new Exception(); in OnInitialized
Michael Kilpatrick
@NewbProgramming
Oct 25 2016 13:28
Thank you sir.
On this: https://github.com/ikkentim/SampSharp-UI/blob/master/src/TestMode/GameMode.cs
Why do: Process.Start(@"D:\games\Rockstar Games\GTA sa\samp.exe", "127.0.0.1:8192");
Instead of: Process.Start("samp://127.0.0.1:8192");
?
Tim Potze
@ikkentim
Oct 25 2016 13:31
no play or favorite window
Michael Kilpatrick
@NewbProgramming
Oct 25 2016 13:32
:smile: Alright.