These are chat archives for ikkentim/SampSharp

2nd
Nov 2016
Xalphox
@Xalphox
Nov 02 2016 01:47
Sorry Tim - gitter didn't notify me
LetterSize if I recall correctly is done in multiples of 12px (when overlayed onto the 640x480 grid)
therefore letterheight = 10 should be 120px
letterheight 40 should be full screen
if I brazenly ignore your messages again, holbrook.kane@gmail.com or skype me tim :)
Xalphox
@Xalphox
Nov 02 2016 02:37
Try (Size.Y - 4) / 12
(not sure what the -4 is for though)
Florian van Dillen
@fvandillen
Nov 02 2016 09:34
@ikkentim When I updated everything last night to the latest release, my server stops working as soon as the S# plugin is loaded. Any ideas what might cause this?
Tim Potze
@ikkentim
Nov 02 2016 11:03
Anything in the logs?
Florian van Dillen
@fvandillen
Nov 02 2016 11:41
Nothing, just SampSharp loaded, plugin version (c) Tim Potze
Then "SA:MP server stopped working"
loglevel debug doesn't print anything
Tim Potze
@ikkentim
Nov 02 2016 11:42
you have no debugger/debugger address in your config?
Florian van Dillen
@fvandillen
Nov 02 2016 11:42
That doesn't ring any bells, should I have that?
Tim Potze
@ikkentim
Nov 02 2016 11:42
no
Could you try an older plugin version, see if it is a plugin issue or framework
Florian van Dillen
@fvandillen
Nov 02 2016 11:43
Will give it a try
It did occur after replacing the SampSharp.dll plugin with the newest version
Tim Potze
@ikkentim
Nov 02 2016 11:57
Can't figure it out from the top of my head, will look later, but have no time today, for now just drop a version down to where it did work
Florian van Dillen
@fvandillen
Nov 02 2016 11:58
Sure no rush
Have uni work this week anyway ;)
Tim Potze
@ikkentim
Nov 02 2016 11:58
:)
Florian van Dillen
@fvandillen
Nov 02 2016 13:49
Reverting to v0.7.6119.35177 works
Tim Potze
@ikkentim
Nov 02 2016 13:49
Allright I'll see later what I changed since
Florian van Dillen
@fvandillen
Nov 02 2016 13:49
Aight, no rush
Tim Potze
@ikkentim
Nov 02 2016 13:49
Did you only revert plugin or also the framework?
Florian van Dillen
@fvandillen
Nov 02 2016 13:49
Both
Tim Potze
@ikkentim
Nov 02 2016 13:49
okay
Florian van Dillen
@fvandillen
Nov 02 2016 13:49
Changed version in NuGet and recompiled
Tim Potze
@ikkentim
Nov 02 2016 13:49
does it also crash if you just update the framework (to newest)
Florian van Dillen
@fvandillen
Nov 02 2016 13:50
Will test now
Tim Potze
@ikkentim
Nov 02 2016 13:50
I think the interop didn't change so should work just fine
then i can make sure i just need to check the plugin
Florian van Dillen
@fvandillen
Nov 02 2016 13:50
Also, when I reverted framework via NuGet and recompiled, Visual Studio said "2 projects up to date"
Which indicates to me the framework hasn't changed.
Tim Potze
@ikkentim
Nov 02 2016 13:51
might have just copied files, not compiled
Florian van Dillen
@fvandillen
Nov 02 2016 13:51
Did a rebuild and it also works
Tim Potze
@ikkentim
Nov 02 2016 13:52
cool, so it's the plugin then
Florian van Dillen
@fvandillen
Nov 02 2016 13:54
Is new DynamicObject the correct way to spawn an object with the streamer?
Tim Potze
@ikkentim
Nov 02 2016 13:54
yes
Florian van Dillen
@fvandillen
Nov 02 2016 13:55
Just verifying because it doesn't appear
Probably doing something wrong myself
Tim Potze
@ikkentim
Nov 02 2016 13:55
Don't see nothing wrong though
Florian van Dillen
@fvandillen
Nov 02 2016 13:55
And areas are like this, right: ATMRadius = DynamicArea.CreateCircle(Position.X, Position.Y, 2.0f);
Tim Potze
@ikkentim
Nov 02 2016 13:55
Yea
Florian van Dillen
@fvandillen
Nov 02 2016 13:56
Hmm, will debug then :)
Tim Potze
@ikkentim
Nov 02 2016 13:56
Seeing it isn't printing anything about debugger attaching, it must be the config reader really, or where it reads environment variables, but don't think that's it
Well, got to get back to work, I'll check later