Turn the value from original range, and scale it to the value of another range. Say I have a Slider, only takes 1 - 100, I slide it to 55, but I want it to do an Red value between 1 - 255, should return somewhere around 110.
@NewbProgramming i rewritten the sscanf function as an extension of string and made it simpler. I used an array of objects as it is faster. http://pastebin.com/sdDgMQrZ the Player.get function is here: http://pastebin.com/FCEsqnQb Usage: inputString.sscanf("u", out object parameters); ((Player)parameters[ 0 ]).SendClientMessage