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Allows you to write SA-MP gamemodes in C#
Feb 01 2017 12:24
, can you give some example how use key handlers?
Feb 01 2017 12:36
Feb 01 2017 13:42
The way I liked to do it is this:
You have different priorities, if you set it to handled in the event args it won’t call the next priority
priorities are HighPriority NormalPriority and LowPriority
args.IsCanceled = true; for not letting the next priority run.
Feb 01 2017 14:27
for explanations :+1: