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Repo info
Activity
    Daniel Gormley
    @deepellumdan
    is there a way to extract the sounds from the soundLegacyMUL.uop and is that the only file that holds the sounds for UO?
    Jeff Boulanger
    @jeffboulanger
    yes, besides music, it is where sound is stored, and OpenUO already supports soundLegacyMUL.uop
        [TestMethod]
        public void TestSoundFactory()
        {
            var factory = new SoundFactory(Install, Container);
            var sound = factory.GetSound<Sound>(1);
    
            Guard.RequireIsNotNull(sound, "Sound was not created.");
    
            sound.Play();
        }
        public override void Initialize()
        {
            base.Initialize();
    
            var install = Install;
    
            _fileIndex =
                install.IsUopFormat
                    ? install.CreateFileIndex("soundLegacyMUL.uop", 0xFFF, false, ".dat")
                    : install.CreateFileIndex("soundidx.mul", "sound..mul");
        }
    uop supported ;)
    Daniel Gormley
    @deepellumdan
    Ok, I will look at what I downloaded and see if i can figure it out. As far as the programming language, is that C#? is there a binary to run that will load the uop file and extract what I want and allow me to browse?
    oh, and thank you!
    Daniel Gormley
    @deepellumdan
    Ok, thank you for supplying me with your previous post. I tried to find some sort of readme or documentation and I am at a loss how to use this. Could you point me in the proper direction to obtain more information about the use of the SDK?
    Jeff Boulanger
    @jeffboulanger
    Look at the samples projects
    Daniel Gormley
    @deepellumdan
    thanks
    so, im guessing the code has to be made into a binary?
    Jeff Boulanger
    @jeffboulanger
    Yes
    Daniel Gormley
    @deepellumdan
    ok thanks, illl load it up in visual studio :)
    gizmo1904
    @gizmo1904
    Thanks for this project, man! I am not really sure what I can do with it though. Are there somewhere some sample projects? I mean besides those that are already on github.
    gizmo1904
    @gizmo1904
    Could I, for example, get the position data of a character out of a running UO client?
    Jeff Boulanger
    @jeffboulanger
    It doesnt hook into the client
    It just reads most of the client files to extract artwork
    What you wanna do requires something more like Razor or UOAssist
    Razor is open source, so you could start with that, but its quite complex
    gizmo1904
    @gizmo1904
    Okay, I will look into that. Thank you very much for your answer.
    Jeff Boulanger
    @jeffboulanger
    np
    it says source for Crypt and Linker libraries is not included, but seems to me it is lol
    those are the main C++ dlls that do all the work.
    gizmo1904
    @gizmo1904
    Oh man, thanks! Very nice of you looking that link up.
    gizmo1904
    @gizmo1904
    It seems to missing some files... Can you build it? I can't.
    Jeff Boulanger
    @jeffboulanger
    I havent tried
    I dont really UO anymore :(
    Angelo Brito
    @Galauk
    where is sprites?
    Jeff Boulanger
    @jeffboulanger
    Do you mean animations?
    you can find just about everything here
    art. statics, animations, ascii/unicode fonts, gumps and textures
    Angelo Brito
    @Galauk
    but where i can find that mu files?
    Jeff Boulanger
    @jeffboulanger
    You install ultimate online
    Angelo Brito
    @Galauk
    not... because im using linux
    Jeff Boulanger
    @jeffboulanger
    Then you gotta get the files somehow, it’s illegal for me to distribute them
    Angelo Brito
    @Galauk
    u can do a UO for linux too?
    Boberski
    @TorchwoodPL
    @jeffboulanger Can you help me?
    But there is no paradox now only https://xenko.com/
    Boberski
    @TorchwoodPL
    Any help? :)
    Jeff Boulanger
    @jeffboulanger
    It would have to be ported over, I've lost interest in this project as I no longer play or do anything with UO, feel free to fork the project however, thats what Github is for!
    Fábio Henriques Viana Pinto
    @fabiohvp
    Hello, I cloned this git https://github.com/jeffboulanger/OpenUO and I am trying to compile Client project but I get:
    The type or namespace name 'IoCContainer' could not be found (are you missing a using directive or an assembly reference?)
    Can someone tell me where can I find this class or ddl? I thought it was from ninject and trying updating but did not work
    Jeff Boulanger
    @jeffboulanger
    The client doesn’t really work, it was made to show how to consume and crest the graphics nothing more
    Ioccontainer is in the openuo.core.net45 project, all IOC is custom no external solutions
    Fábio Henriques Viana Pinto
    @fabiohvp
    oh =/ I run it and it is only a blue screen with a cursor hehe
    Jeff Boulanger
    @jeffboulanger
    Ya the client is not a real client, it was a started attempt to show how to use openuo with I believe sharpdx or paradox, I forget the game framework. I never finished it and lost interest in UO