May you answer a condensed of what you said to my SO question?
I really appreciated your help
Hope that helps
Thanks a lot, gonna maybe-not sure tho-try this in the evening when I'll have time for it,
Thanks for your answer @schosin
Finally gonna try it now
I applyed what you said, now I got something like not in its bounds
Created an AthmosphereSystem, created it's components Model and Bullet components, created it's entity as said and tried to implement it,
Gonna be back soon with code example
How to properly create an entity, without world?
does it always need a world?
@schosin I readed, readed and re readed your gist, I would need if you mind, some more explanations, I can't seem to find a way to concretely do things, I tryed following your example, and runned into problems, I may come back to the Artemis wiki for a good read again :D
An example of component,
A example of system,
And that would be only what I would need
On the wiki there is one but simply printing a message onto logs
Really need help right now, can't find a way to render my entities on screen, if needed I could upload my project somewhere
Any luck configuring a gradle build for fluid plugin with a kotlin setup ?
classes are generated in components/build/classes/kotlin and not components/build/classes/java
@junkdog@DaanVanYperen I'm trying to setup a community around ECS development that goes across frameworks - a place to for people starting out, but also framework developers to talk about what is ECS and how to help evolve it. (and also showcase what people are doing with ECS). If you're interested: https://discord.gg/F6jKRJtu
@gjroelofs: Did you ever set up an ECS dev community? The discord invite link has expired.
Is there a concept of transient entities built in somehow? I've tried introducing a Transient component and using it to exclude on it when serializing the world, but any fields with @EntityId referencing a "transient entity" will end up pulling it into the serialization process.