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Repo info
Activity
    davidlondono
    @davidlondono

    [!] Error installing Gifu
    [!] /usr/local/bin/git clone https://github.com/kaishin/gifu.git /var/folders/9z/qsb_n47113vc8mt6h0__3byr0000gp/T/d20151223-26014-1mvf7v3 --single-branch --depth 1 --branch v1.0.0 --recursive

    Submodule 'Carthage/Checkouts/Runes' (https://github.com/thoughtbot/Runes.git) registered for path 'Carthage/Checkouts/Runes'
    Cloning into '/var/folders/9z/qsb_n47113vc8mt6h0__3byr0000gp/T/d20151223-26014-1mvf7v3'...
    Note: checking out 'da3b117b405b4fab6e3fba3c8ad9e214f7b6d8ca'.

    You are in 'detached HEAD' state. You can look around, make experimental
    changes and commit them, and you can discard any commits you make in this
    state without impacting any branches by performing another checkout.

    If you want to create a new branch to retain commits you create, you may
    do so (now or later) by using -b with the checkout command again. Example:

    git checkout -b <new-branch-name>

    Cloning into 'Carthage/Checkouts/Runes'...
    fatal: unable to access 'https://github.com/thoughtbot/Runes.git/': Could not resolve host: github.com
    Clone of 'https://github.com/thoughtbot/

    Reda Lemeden
    @kaishin
    @davidlondono: It'd be helpful if you opened an issue or at least detailed how you got these error messages...
    Nawar Nory
    @nawar
    Hi there. I found a little issue and with reusing the AnimatedImageView animator and created a pull request for that.
    Reda Lemeden
    @kaishin
    Thanks nawar I will merge shortly.
    Monte Thakkar
    @Monte9
    Hi Kaishin! Could you help me out?
    I am using your library and I get it to run but when I try to set the image with a sample gif like this: cell.gifImageView.animateWithImage(named: "sample.gif") I dont see anything.
    Its just blank.
    Reda Lemeden
    @kaishin
    @Monte9: Hmmm. Can you look at the demo app and compare your set up to that?
    It's hard to debug this without more knowledge of how the app is set up
    Sky Rumsey
    @Soultripper
    hey. I'm pretty new to iOS dev so hopefully I've not overlooked anything obvious, but it seems if I start a brand new project, and then add a Podfile to create the workspace to include Gifu, I just cannot get the component to show the image. I'm running on Swift 2.1.1. The demo project from the source works fine if I add the podfile to it. I've done an eyeball to check for differences in the setup but they all seem identical. Any ideas why a new project won't display the asset? I even copied and pasted the assets / .swift files etc from the demo into the new one and whilst they all load up ok, still no image - just a white space
    Sky Rumsey
    @Soultripper
    it looks like it can't find the asset...as the Demo one's File path is ok, whilst my new project can't find it
    Sky Rumsey
    @Soultripper
    just to update - the demo product flattens the .gif assets out whilst my new projects uses the Asset.car structure...guessing this is my inexperience kicking in here to
    Sky Rumsey
    @Soultripper
    given up for now and just added the file directly, not as part of the asset bundle.. :)
    Reda Lemeden
    @kaishin
    @Soultripper I had trouble with asset catalogs and GIFs in the past. Not sure if I was missing something or there was an actual issue.
    I haven't tried using them again for that purpose but I might need to do that and update the README for other newcomers
    Sky Rumsey
    @Soultripper
    @kaishin hey thanks for replying. What was interesting is that your demo project has it in an assets catalog. Odd indeed
    Reda Lemeden
    @kaishin
    but that's not the one being used I guess...
    let me check
    scratch that you are right
    I remember struggling with this a bit at first
    the tests use standalone files and that's why I got confused
    burakkilic
    @burakkilic
    @kaishin thank you for the great library
    I saw that you added reuse function
    but it is not added to the Pods
    when you will add it?
    Reda Lemeden
    @kaishin
    @burakkilic: You're welcome. I haven't released an update yet. I might get to do that sometime this week.
    burakkilic
    @burakkilic
    thank you @kaishin . I'll be waiting...
    Reda Lemeden
    @kaishin
    I'm having second thoughts about that function actually
    After I looked closed I realized that's not always necessary
    setting new data will clean up the old data
    but I guess some people want to be able to do that without setting new data
    burakkilic
    @burakkilic
    Yes, me for example
    I am using it in a tab-like view
    every tab is a gif
    if user press tab 1, it plays, and others should be stopped
    It would be wonderful if there is more control over the gifs
    for example number of play?
    Reda Lemeden
    @kaishin
    @burakkilic: That's a good idea, I'll create an issue for it.
    Punita Ojha
    @punitaojha
    This message was deleted
    Mukul
    @elitecoder
    Hi Guys, first of all, thanks for the great work! Gifu is super simple to use and I've had great success integrating it with my Swift code. Although, some of my UI code is still objC based and I am unable to call animateWithGIFNamed on my GIFImageView objects. (Since the public functions don't have an @objC attribute added to them?) Am I missing something or is Gifu cannot be used from ObjC code. I really think I am just missing something. Please help!
    calebwshn
    @calebwshn
    Hey is this room active?