+1 from me 1. Use Julia as a scripting language for Vulkan to have a nice interface to the memory and command buffers, while still relying on C/C++ GLSL kernels to produce SPIR-V executables.
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Simon
@SimonDanisch
we're working on it :) the api is mostly wrapped. I only have a hd 4400 so far, so it's a bit difficult to test the more advanced features
Vulkan RunTime Libraries, also known as Vulkan Run time Libraries or VulkanRT, is installed by display card manufacturers such as NVIDIA, Intel or AMD the last time you updated your video driver. It's not a malware or virus, instead, it's a 3D graphics and compute API by Khronos Group