hexWidth = (tiledMap.getSideLength() * 2) + sideOffsetX;
? and not simply tilemap.getTileWidth()
? With the first approach, you'd need to know the angles, don't you?
Hello all, and happy new year.
I am a java dev looking. to make a basic 2D RTS game similar to DEFCON
After doing some research I found mini2Dx, would this be a good framework for this?
Hello i am a starting developer and i wanted to make my first game and wanted to use mini2Dx for this. But when i try to generate my project using the project generator i get this error and can't figure out how to solve it.
FAILURE: Build failed with an exception.
hope someone knows hope to solve this. thanks!