mosra on master
Test: use a struct for TestSuit… WebPImporter: whoops, forgot to… MiniExrImageConverter: move dat… and 19 more (compare)
mosra on next
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mosra on master
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setCount(std::size_t)
, then it would complain if passing an int to it again
Today, I learnt Magnum types such as
Color4
orVector3
were trivially copyable, and thus made one of my struct types trivially copyable as well.
As I saw, basically they have a data
method where it returns the base address for the internal array. I think you can just memcpy
them.
AnySceneImporter
on iOS, but when it's loaded by the PluginManager
, the application says that the plugin is not present. I can see the library being statically linked into my Xcode project. I all the dependencies by myself. What's the error? Any idea? Thanks in advance.
@FoNz99089892_twitter if you're not using CMake to link the static plugins, you have to perform an additional step to register them for the plugin manager, basically the following in a file that's compiled directly to the final executable (and not any intermediate static library):
#include <MagnumPlugins/AnySceneImporter/importStaticPlugin.cpp>
Relevant docs: https://doc.magnum.graphics/magnum/plugins.html#plugins-static
ImGuiWindowFlags_NoBackground
https://github.com/Auburn/FastNoise2/commit/732577d86dbdf7f79de949b86c3ef3589ba82699#diff-13f4704b60755926950ac5d2b0ca1e4850f8a69d0a51ebc2cce9418b8dfefa95L550
if (dockspace_flags & ImGuiDockNodeFlags_PassthruCentralNode)
host_window_flags |= ImGuiWindowFlags_NoBackground;
.exe
huh, i wonder how did i miss your project, or did i just forget it existed? .. i remember we were discussing something related to noise and SIMD detection but don't remember seeing this fancy tool :sweat_smile:
#magnum
topic to the repo description? unless you want to keep it a secret, of course)