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  • Sep 16 10:03
    JFSF commented #325
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    nigels-com commented #325
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    zack-huangzihan commented #362
Nigel Stewart
@nigels-com
Welcome to the GLEW chat. Ask me anything, about GLEW.
Peter Taylor
@emersont1
hey. Is there a CMake version of GLEW?
Nigel Stewart
@nigels-com
Yes, look in build/cmake
Peter Taylor
@emersont1
Oh yeah. Just found it. Thanks!
Nigel Stewart
@nigels-com
There is a new snapshot available for testing. Feedback appreciated.
https://github.com/nigels-com/glew#recent-snapshots
Robert F. Dickerson
@rfdickerson
Now that Vulcan has been released- what is the strategy for GLEW? Add these extensions?
Nigel Stewart
@nigels-com
GLEW is for OpenGL and related APIs. Vulkan seems mostly orthogonal to that.
Nigel Stewart
@nigels-com
A new release candidate is ready, of the upcoming GLEW 2.0.0
https://sourceforge.net/projects/glew/files/glew/snapshots/glew-20160402.tgz/download
Peter Taylor
@emersont1
Will it have core profile?
Without all that gg
Glew_experimental
Nigel Stewart
@nigels-com
Yes, core profile support is there. Reports so far are favorable.
Peter Taylor
@emersont1
Hi. Would it be okay if I PR it so CMake in the root
And clean up the build bit, so people can generate their own Makefiles/projects
byteshelter
@byteshelter
hi
i can't build with cmake or make on linux :(
found the problem, i had to use cmake, only using "make" does not worked ...
Nigel Stewart
@nigels-com
Whatever works for you!
L1Q
@L1Q
How exaclty do I build glew on whatever OS? I tried Windows with both compilers recommended. I even tried ubuntu with make and cmake. Does not work either way. Any directions?
most common error I get on every setup I tried is
" No rule to make target `src/glew.c', needed by `tmp/mingw/default/shared/glew.o'."
Nigel Stewart
@nigels-com
The git repository does not include the generated source code and headers for GLEW. Download one of the release archives, to build from.
Valentyn Andrushko
@AimedNuu
Hello guys!
I'm having crashes on glScissor operations in my debug builds
And I really need to debug. Do I need to make a glew debug build to fix this?
Nigel Stewart
@nigels-com
Probably not necessary. Is your context compatible with glScissor?
Matt Chiasson
@mchiasson
@nigels-com any plans of adding OpenGL ES support to GLEW?