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  • 10:17
    nigels-com labeled #365
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    zack-huangzihan opened #362
Nigel Stewart
@nigels-com
Welcome to the GLEW chat. Ask me anything, about GLEW.
Peter Taylor
@emersont1
hey. Is there a CMake version of GLEW?
Nigel Stewart
@nigels-com
Yes, look in build/cmake
Peter Taylor
@emersont1
Oh yeah. Just found it. Thanks!
Nigel Stewart
@nigels-com
There is a new snapshot available for testing. Feedback appreciated.
https://github.com/nigels-com/glew#recent-snapshots
Robert F. Dickerson
@rfdickerson
Now that Vulcan has been released- what is the strategy for GLEW? Add these extensions?
Nigel Stewart
@nigels-com
GLEW is for OpenGL and related APIs. Vulkan seems mostly orthogonal to that.
Nigel Stewart
@nigels-com
A new release candidate is ready, of the upcoming GLEW 2.0.0
https://sourceforge.net/projects/glew/files/glew/snapshots/glew-20160402.tgz/download
Peter Taylor
@emersont1
Will it have core profile?
Without all that gg
Glew_experimental
Nigel Stewart
@nigels-com
Yes, core profile support is there. Reports so far are favorable.
Peter Taylor
@emersont1
Hi. Would it be okay if I PR it so CMake in the root
And clean up the build bit, so people can generate their own Makefiles/projects
byteshelter
@byteshelter
hi
i can't build with cmake or make on linux :(
found the problem, i had to use cmake, only using "make" does not worked ...
Nigel Stewart
@nigels-com
Whatever works for you!
L1Q
@L1Q
How exaclty do I build glew on whatever OS? I tried Windows with both compilers recommended. I even tried ubuntu with make and cmake. Does not work either way. Any directions?
most common error I get on every setup I tried is
" No rule to make target `src/glew.c', needed by `tmp/mingw/default/shared/glew.o'."
Nigel Stewart
@nigels-com
The git repository does not include the generated source code and headers for GLEW. Download one of the release archives, to build from.
Valentyn Andrushko
@AimedNuu
Hello guys!
I'm having crashes on glScissor operations in my debug builds
And I really need to debug. Do I need to make a glew debug build to fix this?
Nigel Stewart
@nigels-com
Probably not necessary. Is your context compatible with glScissor?
Matt Chiasson
@mchiasson
@nigels-com any plans of adding OpenGL ES support to GLEW?
Nigel Stewart
@nigels-com
I don't personally work closely enough with OpenGL ES to contemplate ES support for GLEW. Possibly the newer Python XML codegen (currently taking care of EGL) would be more applicable than the older perl scripts. I'm inclined to say that a wrangler for ES ought to be a different (possibly a sibling) library to GLEW.
Matt Chiasson
@mchiasson
I didn't know you had a newer Python XML codegen. that's cool
Nigel Stewart
@nigels-com
I don't think the Python is 100% aligned with the Perl, but in the next go-around perhaps I can finally switch it all over! (I can hope...)
Josh Cooper
@cppcooper
Why are /include/GL/*.h and /src/*.c both in .gitignore? It really doesn't make sense to me, the build projects need these files to build. So what's going on?
Josh Cooper
@cppcooper
figured it out, I was reading the readme top to bottom. Should have read it bottom to top apparently make extensions
Nigel Stewart
@nigels-com
GLEW has a very long history. More and more folks expect to build from the bare repo nowadays. I'm not sure it even works on Windows, for example.
Josh Cooper
@cppcooper
I'm on windows, it built. So the answer is it can. My environment isn't exactly basic windows though.
killerdevildog11
@killerdevildog11
how do I use assimp?
Nigel Stewart
@nigels-com
What do you mean?
cafinux
@cafinux
I have 2 applications which I can't install on Buster because they require glew.2.0, but glew2.1 is installed is there a work round for this?
Nigel Stewart
@nigels-com
What are the 2 applications in particular? Best to notify the debian package maintainers, if possible.
Recompiling from source I'd suggest as a workaround.
not_a_seagull
@not-a-seagull
Is there a way to add a menu bar to GLEW, like on top of many
Nigel Stewart
@nigels-com
Hello all!