These are chat archives for openseadragon/openseadragon

13th
Aug 2015
Ian Gilman
@iangilman
Aug 13 2015 17:00
Hello! Sorry I've been quiet...on the road; back now :)
@DanGart Did you get everything sorted out? Coverage is how we keep track of which areas are covered by which tiles...that way you never have holes in the image.
@gechols I'll take a look at the PR. As for loading from level 1, I'm not sure how that happened. At any rate, I definitely want it fixed for good: openseadragon/openseadragon#684
@gechols Did you find why it was happening?
Ian Gilman
@iangilman
Aug 13 2015 17:37
@gechols I just reran the tests for #701 and they passed this time...just random weirdness. I've added a question to the PR though.
Rerunning the tests for #702 now
VoidVolker
@VoidVolker
Aug 13 2015 17:55
@iangilman welcome back :)
Ian Gilman
@iangilman
Aug 13 2015 17:58
Thanks :)
I'll take another look at the new improved MagickSlicer in a bit
VoidVolker
@VoidVolker
Aug 13 2015 18:00
cool )
Grant Echols
@gechols
Aug 13 2015 18:34
@iangilman - I have not figured out the problem with loading from level 1 - thanks for the code pointer. I'll try to get back into that here soon.
Ian Gilman
@iangilman
Aug 13 2015 18:35
Cool