These are chat archives for openseadragon/openseadragon
successfunction you pass into addTiledImage that would then check to see if you had done a reset since the load started and then remove the image. Of course having an explicit mechanism would be even better.
viewer.cancelAdds()which you could call at the same time as
viewer.world.removeAll(). I suppose it could even be an option to world.removeAll...
cancelAdds()(or whatever it should be called) would just need to empty out that array, I think.
cancelPendingImagessounds like a good name btw, better than my idea
_cancelPendingImages) until we decide we might need it outside of this context.