These are chat archives for openseadragon/openseadragon

8th
Aug 2018
Ian Gilman
@iangilman
Aug 08 2018 16:47
@bpirih_gitlab Great we're making progress! Sounds like your TMS tiles are slightly different from what we expect. I guess we need to make a bug fix for that.
One random thought: what if you move the level++ line above the var yTiles line? Does that improve anything?
Anyway, if we're always adding 1 to the level, it's true we'll never see level 0. That may be the best we can do with the tiles you have.
Ian Gilman
@iangilman
Aug 08 2018 17:05
@bpirih_gitlab I've filed an issue here: openseadragon/openseadragon#1513 Please add any additional thoughts you might have!
Benjamin Pirih
@bpirih_gitlab
Aug 08 2018 18:22
Thanks Ian.. I think we are close enough.. I really want to thank you for all your help!!
Ian Gilman
@iangilman
Aug 08 2018 18:29
@bpirih_gitlab Wonderful... glad to be of help :)
Benjamin Pirih
@bpirih_gitlab
Aug 08 2018 18:31
You were super helpful.. I couldn't have gotten this to work without you!!
Ian Gilman
@iangilman
Aug 08 2018 18:31
:)
Is it something that will be viewable publicly? I'd love to check it out when it's ready...
Benjamin Pirih
@bpirih_gitlab
Aug 08 2018 18:36
I will make sure to provide you with a link when it goes live.. it won't be for a couple of months..
our development sandboxes are all behind the firewall
Ian Gilman
@iangilman
Aug 08 2018 18:38
Sounds good.
:)