Hey, I just tried to compile orx for the raspberry pi and the executable and shared library are built but won't run because they might be in the wrong format? The error it gives me is this: $ ./orxd
./orxd: error while loading shared libraries: ./liborxd.so: unexpected reloc type 0x03
Some quick search recommended to compile with the -fPIC flag, but looking at the makefile it already compiles with -fPIC. Has anyone tried to compile for the raspberry pi before, or not?
What I originally meant was: why wouldn't it be a parameter on your original Tiled exporter? Does it need to be a separate tool?
The tiled to orx exporter is written in C# and doesn't interact with the config system. I fake it with a stringbuilder. I might rewrite it at some point in orx and C.
This tool just exports the small bmp you need to load into the shader.
Was it merged before being closed?
Reasons are in the comments here: bjorn/tiled#1798
I'm not sure to see the use case of bmp
Not sure why I had it in my head it had to be a pure bitmap. I'll switch to png.
(<texture>_top + <texture>_bottom) / 2.0
In progress version of orxImageMap: https://gitlab.com/sausagejohnson/orximagemap