Hi, I'm getting the following warning: "Texture added to the cache with an id [xxxx] that already had an entry". It doesn't seem to affect our application at all. Can anyone tell me the implications of this?
@bkjohnson Ye that is what I was thinking and I figured it out. Not really sure if its the best way but... it works ! Now I am having this issue with a TilingSprite having a gap at the wrap around...not sure if its my image or something with the renderer