These are chat archives for pixijs/pixi.js

Dec 2017
Dec 06 2017 09:58
Hey all, I seem to be experiencing a problem. My game works fine on both canvas and webgl on all browsers (OSX and iOS/Android) with the exception of windows chrome when using canvas, all the textures in my game seem to just be the full atlas all distorted rather than the specific parts that make up the sprites.
Has anyone encountered this before? I find it weird that OSX Chrome and Windows Chrome have such drastically different results. Again this only occurs when using the canvas renderer, webgl renderer is fine