These are chat archives for pixijs/pixi.js
lineTo. I also set the property
trueon the graphics object, which helped slightly. When I look at the Chrome performance debugger I notice that
pixi-gl-core/src/GLBuffer.jsis taking the most time for operations, I think it's responsible for uploading data to WebGL. Does anyone know of any ways to draw a huge amount of lines fast? The more the better, if we could draw graphs with 100k nodes that wouldn't even be overkill. I'm willing to sacrifice some quality as well if it's necessary.