These are chat archives for pixijs/pixi.js
RENDER WARNING: texture bound to texture unit 3 is not renderable....etc (there's a lot, doesn't seem to be a particular pattern). But the really odd part is they'll reference classes from other parts of my app e.g.
W: [.Offscreen-SomeOtherRandomClassName-WebGL-0x...]GL ERROR...- has anyone seen anything like this before? Can WebGL get leaked errors from other (maybe OpenGL?) parts of a device? I'm really struggling to consistently reproduce . Thanks!!