Hi I'm getting randomly really long frames and lag spikes in my game. (building with Electron 3.0)
Some times it's just idle time and some times it's composite layers.
I just started the project and it's just a player (some sprites in a container) moving.
I just use PIXI.ticker.add(...) for updating the container position.
Anyone has a clue what I should be looking at to fix the lag spikes?
Working with Pixi on another project and never seen these issues there but that's for the web so no Electron, but it shouldn't make a difference.