from_hexfunctions to create colors
window.keyboard()[Key::Return] == ButtonState::Pressed, but never get it. I printed it out every frame and see that the state goes from NotPressed to Held and back to NotPressed without ever going to Pressed or Released. This seems like a bug to me. How are you supposed to get just the Press event?
src/graphics/font.rsin Quicksilver rather than using Quicksilver as an external crate.