window.keyboard()[Key::Return] == ButtonState::Pressed, but never get it. I printed it out every frame and see that the state goes from NotPressed to Held and back to NotPressed without ever going to Pressed or Released. This seems like a bug to me. How are you supposed to get just the Press event?
src/graphics/font.rsin Quicksilver rather than using Quicksilver as an external crate.
Sorry I missed both your messages! Gitter never notified me for whatever reason.
@hughlang I don't know why that would happen, other than artifacts possibly from lines at odd angles being impossible to draw one-pixel-thick
@seanvoss Feel free to PR getter methods for the number of frames and the current frame! My use case has always been simple loops, so I've never needed it.