const uncurry = (fn) => (...args) => args.reduce((left, right) => left(right), fn)
;; Make evil-mode up/down operate in screen lines instead of logical lines
(define-key evil-motion-state-map "j" 'evil-next-visual-line)
(define-key evil-motion-state-map "k" 'evil-previous-visual-line)
;; Also in visual mode
(define-key evil-visual-state-map "j" 'evil-next-visual-line)
(define-key evil-visual-state-map "k" 'evil-previous-visual-line)