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  • 17:04
    skalarproduktraum labeled #422
  • 17:04
    skalarproduktraum assigned #422
  • 17:04
    skalarproduktraum opened #422
  • 17:03

    skalarproduktraum on fix-vulkanrenderer-screenshot-overwriting

    VulkanRenderer: Fix issue where… (compare)

  • 14:54
    elect86 synchronize #410
  • 14:54

    elect86 on gradleCatalog

    OpenVRHMD: Improve sync behavio… VRControllerExample: Improve li… VulkanNodeHelpers/OpenGLRendere… and 20 more (compare)

  • 10:10
    skalarproduktraum commented #418
  • 10:07

    skalarproduktraum on update-to-spirvcrossj-0.8.0

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  • 10:07

    skalarproduktraum on master

    Build: Bump spirvcrossj to 0.8.… Gradle: Remove staging reposito… Merge pull request #420 from sc… (compare)

  • 10:07
    skalarproduktraum closed #420
  • 10:05

    skalarproduktraum on actions-add-jdk8-builds

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  • 10:05

    skalarproduktraum on improve-openvr-button-handling

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  • 10:04

    skalarproduktraum on openvr-sync-fixes

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  • 10:04

    skalarproduktraum on openvr-sync-improvement

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  • 10:03

    skalarproduktraum on instancing-improvements

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  • 10:03

    skalarproduktraum on master

    OpenVRHMD: Improve sync behavio… VRControllerExample: Improve li… VulkanNodeHelpers/OpenGLRendere… and 10 more (compare)

  • 10:03
    skalarproduktraum closed #409
  • 09:26
    skalarproduktraum synchronize #420
  • 09:26

    skalarproduktraum on update-to-spirvcrossj-0.8.0

    Gradle: Remove staging reposito… (compare)

  • 09:13

    moreApi on bdv_bridge

    roughly working, except bdv tra… translation direction works but… (compare)

Curtis Rueden
@ctrueden

I think the simplest solution would be to have a single mother project including all root projects where (single) libraries upgrades get tested in the whole environment before bumping them up, this means, first of all, compile-time check (jan issue would have been caught there to say) and test check.

Yes, I fully agree. That's pom-scijava, and the melting-pot / mega-melt script. It exists.

Giuseppe Barbieri
@elect86

Maybe I'm not making myself clear. The BOM avoids "shortest path" versus "full resolution with default to highest."

Ok, so locally the bom will completely overwrite maven shortest path? Good. Sorry for not getting that earlier

I'd go back then and strictly enforce whatever is specified in the bom
Curtis Rueden
@ctrueden
:+1: Sounds good.
Ulrik Günther
@skalarproduktraum
thanks for figuring this nasty stuff out, @elect86 and @ctrueden, very much appreciated! :+1:
Ulrik Günther
@skalarproduktraum
@hanslovsky i can't find the messages anymore, but i've read somewhere that scripting-kotlin now kinda works, is that correct? does it work with the ScriptREPL?
Kyle I S Harrington
@kephale
i think that was in scijava-common
Curtis Rueden
@ctrueden
@skalarproduktraum You can test scijava/scripting-kotlin#8
If you build it, and add it to your environment, I'd love to know whether Kotlin then works in the ScriptREPL. (I doubt @hanslovsky tested that.)
Ulrik Günther
@skalarproduktraum
@ctrueden @hanslovsky just tried with the latest commit from that PR, doesnt work with the ScriptREPL. everything i evaluate only leads to an NPE
Curtis Rueden
@ctrueden
@skalarproduktraum Too bad; thanks for testing.
Ulrik Günther
@skalarproduktraum
:+1: i realised just now thoughh that i might have some outdated deps, i'll test again and let you know of the result
Philipp Hanslovsky
@hanslovsky
@skalarproduktraum can you share the stacktrace?
Ulrik Günther
@skalarproduktraum
@hanslovsky would love to, but there's no stacktrace, only java.lang.NullPointerException on the REPL output xD
as said, the source might be garbled deps, i'll fix that and try it again
Kimmy Costa
@kimmy_costa_gitlab
Hi everyone !
We have a small trouble figuring out how to integrate a gamepad on Scenery. Does anyone have a clue ? Thanks in advance !
Giuseppe Barbieri
@elect86
@skalarproduktraum
Giuseppe Barbieri
@elect86
is imglib2-ui at the end deprecated or not?
Philipp Hanslovsky
@hanslovsky
@skalarproduktraum I installed SciView (from the SciView update site) and scripting-kotlin (from the ntakt) update site and I saw that SciView installs kotlin-compiler-embeddable and other jars that are part of the shaded scripting-kotlin jar. There may be some friction there.
Kyle I S Harrington
@kephale
@hanslovsky the SciView update site is being deprecated
we've switched to using a new update site for each major release
Philipp Hanslovsky
@hanslovsky
Thanks @kephale I will try when I get a chance
Ulrik Günther
@skalarproduktraum
@kimmy_costa_gitlab the gamepad should actually work right out of the box. if it's connected e.g. via bluetooth on your master node (you have an xbox controller, right?), then you should be able to move around using it. for customization of gamepad control, have a look at ProteinComparisonExample which is in the latest commit on the branch that's running on your cave, serialization-improvements, and also here
Kimmy Costa
@kimmy_costa_gitlab
@skalarproduktraum yes that's what I thought by looking at the code ! We do have an xbox controller and we connected it to our master which is why I found weird that I didn't work right away.
@skalarproduktraum we will try to look at the example thanks !
Tobias Pietzsch
@tpietzsch

@elect86

is imglib2-ui at the end deprecated or not?

yes, it is deprecated
Giuseppe Barbieri
@elect86
thanks Tobias
NicoKiaru
@NicoKiaru
Do you have somewhere a simple groovy script that can add a SourceAndConverter object into sciview ?
Philipp Hanslovsky
@hanslovsky

groovy

Are you trying conjure the wrath of @skalarproduktraum? (Not kotlin :laughing: )

Ulrik Günther
@skalarproduktraum
kotlin is more groovy than groovy! 🕺
i'll check @NicoKiaru
i remember you asked for being able to feed SourceAndConverter in directly, but i might have forgotten about that
unfortunately i don't have an example script at hand, maybe @kephale has something?
Kyle I S Harrington
@kephale
ya i did the SACs after you got all of the hard stuff going under the hood iirc
i don't have any scripts, but i think we could help out with getting it to work
@NicoKiaru note that we've switched out update site strategy https://docs.scenery.graphics/sciview/development/update-sites
i would suggest using https://sites.imagej.net/sciview-ageratum/ right now instead of SciView-Unstable
Philipp Hanslovsky
@hanslovsky
FYI, I just tried installing scripting-kotlin from ntakt update site and sciview argentum but they are not compatible :cry: I just tried the script interpreter but it greets me with this error message when executing Kotlin code:
Expecting class implementing GetScriptingClassByClassLoader in the hostConfiguration[getScriptingClass], got kotlin.script.experimental.jvm.JvmGetScriptingClass@0
What kotlin version does SciView use? I see GetScriptingClassByClassLoader for versions 1.4.30 and 1.5.0-M1 but not 1.4.31.
Kyle I S Harrington
@kephale
@hanslovsky i guess it is complicated when both of us are shipping kotlin deps. would it be possible to align via pom-scijava insteadl?
eep
i see 1.4.20 on the update site
Ulrik Günther
@skalarproduktraum
i have 1.4.32 on a PR atm
Kyle I S Harrington
@kephale
it is looking like the gradle jitpacks and stuff are finally starting to work, but the idea was that https://sites.imagej.net/sciview-ageratum/ would be the update site for the last maven build
then we would do at least a minor if not major bump for gradle (e.g. actually using semvar properly)