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  • Oct 21 11:23
    xermicus synchronize #87
  • Oct 21 11:17
    xermicus synchronize #87
  • Oct 21 11:09
    xermicus synchronize #87
  • Oct 21 10:39
    xermicus synchronize #87
  • Oct 21 09:34
    xermicus synchronize #87
  • Oct 19 14:05
    xermicus synchronize #87
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    xermicus synchronize #87
  • Oct 18 10:16
    xermicus synchronize #87
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    xermicus synchronize #87
  • Oct 18 08:32
    xermicus synchronize #87
  • Oct 15 18:31
    xermicus synchronize #87
  • Aug 04 00:53
    vifino synchronize #116
  • Aug 04 00:53

    vifino on ndless

    nSpire (build) CI (#117) * fir… (compare)

  • Aug 04 00:53
    vifino closed #117
  • Aug 03 23:32
    fridtjof commented #119
  • Aug 03 23:32
    fridtjof closed #119
  • Aug 03 23:30

    fridtjof on master

    README: codacy badge (compare)

  • Aug 03 23:29
    codacy-badger opened #119
  • Aug 03 23:06
    fridtjof ready_for_review #117
  • Aug 03 21:00
    fridtjof converted_to_draft #117
Piotr Esden-Tempski
@esden
Also thinking of new things to do with led panels... https://twitter.com/esden/status/1114629470793555968?s=21
Adrian Pistol
@vifino
Very nice!
Piotr Esden-Tempski
@esden
Can't wait for arcade controller support in sled and sled games :D
I know the grabber could be used for that but it feels like a big jenga construction :D
Adrian Pistol
@vifino
Hehe, true.
After the module/core cleanup, we're on the path of scripting, mod_lua, etc..
I might improve the oscore part of it, make an oscore_input_* part.
Piotr Esden-Tempski
@esden
errm maybe python not lua please?
or at least both
(just realized that I might be instigating a flamewar... that was unintentional)
Adrian Pistol
@vifino
Dunno how to embed python and I can't really properly program python. PR's welcome. ;)
Piotr Esden-Tempski
@esden
and yes I know PR's are welcome *sigh*
Adrian Pistol
@vifino
;)
Piotr Esden-Tempski
@esden
I only wish I had the time to do things like that
esden @esden misses university :/
Adrian Pistol
@vifino
Heh.
Well, maybe someone else will do it.
I personally know Lua in and out, so I'll just write that in one go. I've abused Lua so much.
Piotr Esden-Tempski
@esden
lol ... I only did lua in context of WoW plugins... and I can't say I liked it at all...
Adrian Pistol
@vifino
Anyway. farbherd video support, svg converter, cleaned up core. Good things going.
Oh, yeah, how could I forget the live screencasting. :)
Piotr Esden-Tempski
@esden
Yeah that is a lot of really good stuff! Well done! :D
Adrian Pistol
@vifino
I did practically nothing, 20kdc, cyriax and X41 did all the work, really.
Piotr Esden-Tempski
@esden
damn... those readmes... they are so important... it seems that a lot of people dismissed sled just based on reading that...
Adrian Pistol
@vifino
Really? :/
Piotr Esden-Tempski
@esden
Matt Venn is not the first person that looked at it, shruged and went away again...
Adrian Pistol
@vifino
It does make sense, but I haven't given it much thought..
Piotr Esden-Tempski
@esden
This is the only thing most people look at when deciding if a project is the right thing for them
noone is ever looking at the code to find out what a project can do
Adrian Pistol
@vifino
Yeah...
Piotr Esden-Tempski
@esden
I am one of those too...
Unless someone tells me directly that a project can do the thing I need it to, if it is not in the readme the project lacks that said feature. :)
Adrian Pistol
@vifino
Glad I got you filled in. ;)
Piotr Esden-Tempski
@esden
Sorry that my readme addition is so short... the readme needs much much more work
I do not have time for that unfortunately.
Adrian Pistol
@vifino
It's still a quite important change, even if it's short.
Piotr Esden-Tempski
@esden
You are welcome, I just added the most burning omission. :)
Adrian Pistol
@vifino
We've had many important changes happen in sledland this week. module rework and gfx_screengrab come to mind. :)
In the hackerspace, we've played NES games on my matrix. :)
Piotr Esden-Tempski
@esden
yeah I saw all the nice additions :)
That is very exciting! :)
Now it needs to be documented so that others can replicate your results. :)
Adrian Pistol
@vifino
We also had a python svg converter going that generates C code, but we'll rework it into a svg parser in C, because it was a real big hack.
Oh! How could I forget a big thing: As of mod-mod-the-modening being merged, we've got mod_farbherd, which loads farbherd video files, which is a format of ours. It's hard to use if you don't have the tools, but if you do, it's pretty simple to get videos converted.
Piotr Esden-Tempski
@esden
Yeah I need to play with it eventually. :)
Adrian Pistol
@vifino
Oh, you definitly do. :)
Piotr Esden-Tempski
@esden
@vifino feature request: "control console" ... something like the xscreensaver config window. It should be a protocol I think so that different gui/config tools can be connected to it. If it is Web or gui or text console client to configure and manage the effects...
Screenshot from 2019-05-27 13-04-14.png
I know we have that unidirectional pipe control thing, but I think we need more than that.