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    xermicus synchronize #87
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    vifino synchronize #116
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    vifino on ndless

    nSpire (build) CI (#117) * fir… (compare)

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  • Aug 03 20:37
    fridtjof synchronize #117
Piotr Esden-Tempski
@esden
Can't wait for arcade controller support in sled and sled games :D
I know the grabber could be used for that but it feels like a big jenga construction :D
Adrian Pistol
@vifino
Hehe, true.
After the module/core cleanup, we're on the path of scripting, mod_lua, etc..
I might improve the oscore part of it, make an oscore_input_* part.
Piotr Esden-Tempski
@esden
errm maybe python not lua please?
or at least both
(just realized that I might be instigating a flamewar... that was unintentional)
Adrian Pistol
@vifino
Dunno how to embed python and I can't really properly program python. PR's welcome. ;)
Piotr Esden-Tempski
@esden
and yes I know PR's are welcome *sigh*
Adrian Pistol
@vifino
;)
Piotr Esden-Tempski
@esden
I only wish I had the time to do things like that
esden @esden misses university :/
Adrian Pistol
@vifino
Heh.
Well, maybe someone else will do it.
I personally know Lua in and out, so I'll just write that in one go. I've abused Lua so much.
Piotr Esden-Tempski
@esden
lol ... I only did lua in context of WoW plugins... and I can't say I liked it at all...
Adrian Pistol
@vifino
Anyway. farbherd video support, svg converter, cleaned up core. Good things going.
Oh, yeah, how could I forget the live screencasting. :)
Piotr Esden-Tempski
@esden
Yeah that is a lot of really good stuff! Well done! :D
Adrian Pistol
@vifino
I did practically nothing, 20kdc, cyriax and X41 did all the work, really.
Piotr Esden-Tempski
@esden
damn... those readmes... they are so important... it seems that a lot of people dismissed sled just based on reading that...
Adrian Pistol
@vifino
Really? :/
Piotr Esden-Tempski
@esden
Matt Venn is not the first person that looked at it, shruged and went away again...
Adrian Pistol
@vifino
It does make sense, but I haven't given it much thought..
Piotr Esden-Tempski
@esden
This is the only thing most people look at when deciding if a project is the right thing for them
noone is ever looking at the code to find out what a project can do
Adrian Pistol
@vifino
Yeah...
Piotr Esden-Tempski
@esden
I am one of those too...
Unless someone tells me directly that a project can do the thing I need it to, if it is not in the readme the project lacks that said feature. :)
Adrian Pistol
@vifino
Glad I got you filled in. ;)
Piotr Esden-Tempski
@esden
Sorry that my readme addition is so short... the readme needs much much more work
I do not have time for that unfortunately.
Adrian Pistol
@vifino
It's still a quite important change, even if it's short.
Piotr Esden-Tempski
@esden
You are welcome, I just added the most burning omission. :)
Adrian Pistol
@vifino
We've had many important changes happen in sledland this week. module rework and gfx_screengrab come to mind. :)
In the hackerspace, we've played NES games on my matrix. :)
Piotr Esden-Tempski
@esden
yeah I saw all the nice additions :)
That is very exciting! :)
Now it needs to be documented so that others can replicate your results. :)
Adrian Pistol
@vifino
We also had a python svg converter going that generates C code, but we'll rework it into a svg parser in C, because it was a real big hack.
Oh! How could I forget a big thing: As of mod-mod-the-modening being merged, we've got mod_farbherd, which loads farbherd video files, which is a format of ours. It's hard to use if you don't have the tools, but if you do, it's pretty simple to get videos converted.
Piotr Esden-Tempski
@esden
Yeah I need to play with it eventually. :)
Adrian Pistol
@vifino
Oh, you definitly do. :)
Piotr Esden-Tempski
@esden
@vifino feature request: "control console" ... something like the xscreensaver config window. It should be a protocol I think so that different gui/config tools can be connected to it. If it is Web or gui or text console client to configure and manage the effects...
Screenshot from 2019-05-27 13-04-14.png
I know we have that unidirectional pipe control thing, but I think we need more than that.
It would become even better if there would be an interface that "people" could connect to and vote on effects or some other silly stuff to make the whole thing more interactive.
Adrian Pistol
@vifino
@esden Well, I did think about introducing plugins that control the order of effects and such things. At that point, one could make a module that opens up a voting thing. :)