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  • Oct 19 14:05
    xermicus synchronize #87
  • Oct 18 13:06
    xermicus synchronize #87
  • Oct 18 10:16
    xermicus synchronize #87
  • Oct 18 08:34
    xermicus synchronize #87
  • Oct 18 08:32
    xermicus synchronize #87
  • Oct 15 18:31
    xermicus synchronize #87
  • Aug 04 00:53
    vifino synchronize #116
  • Aug 04 00:53

    vifino on ndless

    nSpire (build) CI (#117) * fir… (compare)

  • Aug 04 00:53
    vifino closed #117
  • Aug 03 23:32
    fridtjof commented #119
  • Aug 03 23:32
    fridtjof closed #119
  • Aug 03 23:30

    fridtjof on master

    README: codacy badge (compare)

  • Aug 03 23:29
    codacy-badger opened #119
  • Aug 03 23:06
    fridtjof ready_for_review #117
  • Aug 03 21:00
    fridtjof converted_to_draft #117
  • Aug 03 21:00
    fridtjof review_requested #117
  • Aug 03 20:43
    fridtjof ready_for_review #117
  • Aug 03 20:41
    fridtjof synchronize #117
  • Aug 03 20:41

    fridtjof on nspire

    ci/actions: add a required path (compare)

  • Aug 03 20:37
    fridtjof synchronize #117
Adrian Pistol
@vifino
Oh! How could I forget a big thing: As of mod-mod-the-modening being merged, we've got mod_farbherd, which loads farbherd video files, which is a format of ours. It's hard to use if you don't have the tools, but if you do, it's pretty simple to get videos converted.
Piotr Esden-Tempski
@esden
Yeah I need to play with it eventually. :)
Adrian Pistol
@vifino
Oh, you definitly do. :)
Piotr Esden-Tempski
@esden
@vifino feature request: "control console" ... something like the xscreensaver config window. It should be a protocol I think so that different gui/config tools can be connected to it. If it is Web or gui or text console client to configure and manage the effects...
Screenshot from 2019-05-27 13-04-14.png
I know we have that unidirectional pipe control thing, but I think we need more than that.
It would become even better if there would be an interface that "people" could connect to and vote on effects or some other silly stuff to make the whole thing more interactive.
Adrian Pistol
@vifino
@esden Well, I did think about introducing plugins that control the order of effects and such things. At that point, one could make a module that opens up a voting thing. :)
By the way, thanks to #87 we are well on the way to get sled running on ESP32's. Surprisingly well performing, I thought it'd be way worse.
I've also been thinking of the interesting side effects of having an ESP32 port.
We now have a good enough reason to implement a network abstraction, for example.
Mesh network between panels, anyone? :)
Adrian Pistol
@vifino
Since the big rework of kslink, we now have instanciable filters, we might wanna do that to output modules too. That way we could implement output modules that span over multiple outputs.
One use of that would be for example out_mpsse_spi, where the whole multiple-matrix thing could be outsourced, perhaps controlled in a more elegant way.
George Ioakimedes
@GeorgeIoak
Yeah for ESP32. I saw that thread and the mention of PlatformIO. Did you know that is also supports ESP32? I've used it many times
Piotr Esden-Tempski
@esden
@vifino Is there a gallery with screenshots of the effects? I think it would be useful to have that on the repo. It would attract more people to try it out and maybe add their own...
Bob Miller
@kbob
I have SLED running on my LED cube thanks to @esden, and it continues to impress me. Thank you, @vifino.
Adrian Pistol
@vifino
@esden There isn't, I'd like that a lot!
@kbob Wow, that's very cool, saw it on twitter! I'm glad you like it. :)
Adrian Pistol
@vifino
@GeorgeIoak Oh, my bad, I didn't reply to your comment. It does use PlatformIO!
The port unfortunately has some pretty weird problems. I had to change the oscore_event implementation from a working state to a broken state, because the working one was broken by design. I'm still stuck debugging this and loosing my mind.
If you have a ws2812b matrix and an ESP32, #87 is in desperate need of help.
Well, realistically, you don't even need the matrix, but it helps seeing when it's correct..
Adrian Pistol
@vifino
Let me clean up my more-verbose-debugged build and push that into the PR.
George Ioakimedes
@GeorgeIoak
@vifino I do have ws2812b matrix and ESP32 so I'll try to check it out
Adrian Pistol
@vifino
@GeorgeIoak Awesome, very nice, thank you. The part relevant for debugging is src/os/os_freertos.c. I have pushed my local changes. On the ESP32, by default, it assumes the matrix is attached to pin 22. You can change that in src/modules/out_esp32_digitalledlib.c. I changed it to pin 13 because that was what was easiest to wire for me.
A how-to-build is in the issue itself.
George Ioakimedes
@GeorgeIoak
@vifino OK, I'd like to finish up the USB Analyzer board I'm working on and then I can dig up some parts and check this out.
Adrian Pistol
@vifino
Awesome. :)