void uv_pipe_pending_instances(uv_pipe_t* handle, int count)
Set the number of pending pipe instance handles when the pipe server is waiting for connections.
Note This setting applies to Windows only.
int uv_pipe_pending_count(uv_pipe_t handle)
uv_handle_type uv_pipe_pending_type(uv_pipe_t handle)
Used to receive handles over IPC pipes.
First - call uv_pipe_pending_count(), if it’s > 0 then initialize a handle of the given type, returned by uv_pipe_pending_type() and call uv_accept(pipe, handle).
Hi. This question might not relate to
uvw specifically, I'm a bit of a noob so sorry for any ignorance.
I'm creating a
TCPHandle and connecting to a test server written with
node. I can connect and send data to the server fine, but is it possible to also read from the pipe using the client? Or do I need to setup a
TCPHandle that listens as well and have my
node server respond there?