hopefully that doesn't sound too outlandishly crazy rubbish haha.
This is the game im talking about.
(i apologize if this is considered undesirable spam, i link the game hoping if you guys seen exactly what im talking about maybe what I am asking would have a bit more context)
im trying to think about how you can make an opensource game like this essentially "openlore" in such a way where your players actually profit in the literal monetary sense as a function of playing and contributing to the game's development.
It’s an interesting idea. ConsenSys launched a project last year called Cellarius (https://cellarius.network/) that had a similar premise, though I’m not sure if it’s still being worked on