These are chat archives for spyder-ide/public
show()command? I.e. what exactly is it supposed to do/display?
show()command in QtConsole (launch from Navigator or with
jupyter qtconsoleat the Anaconda prompt/command line), and also try it at a plain IPython prompt (
ipythonat the command line). If it doesn't work there, the problem isn't with Spyder but either a bug with one of those two, or my guess is that show() may be trying to use Jupyter Notebook-specific output facilities (HTML/CSS/JS) rather than standard, interoperable Python ones.
@lovoandre_twitter Thanks for your detailed response!
I'm trying open by Anaconda navigator.
Okay, then the problem could be with Navigator, Spyder or something else. On Windows, its much faster to launch Spyder via the start menu shortcut (just tap
Win, type a few characters of the time and press Enter). For this case though I recommend launching it via Anaconda prompt (type
spyder) so you'll see any error output more easily. If you still don't see anything, type
set SPYDER_DEBUG=3 and try again.
What version of Anaconda, Python and Spyder are you using?
That's not your Anaconda version; that's just your version of the Navigator helper. The version number (e.g. 5.3.0) was part of the downloaded package, or can be found with
conda list anaconda in the Anaconda prompt, if you haven't changed the versions of default packages in the base environment. Also, please answer the other two questions.
What versions of Qt/PyQt?
You didn't state your actual Qt version, but I assume its 5.9.6. If not, try upgrading to that first (
conda update qt). If that doesn't fix it or you already have it, try
conda install pyqt=5.6 and see if that fixes it (after you perform the steps discussed above, so we can better understand the problem). Thanks!
I'm discussing Spyder 3 and 4 with coworkers who use python. Will legacy plugins work in the v4 architecture or will they need to be rewritten?
@OldGuyInTheClub, Spyder 3 doesn't have a public API and we did a big refactoring on Spyder 4. So we can't assure backwards compatibility, but the biggest changes would be related to
imports in different places