maroider on master
Fix possible panic on Windows f… (compare)
UndeadLeech on FreenodeAnd the point is that this is impossible to achieve without this.
est31 on Freenodeespecially glutin is also used for example code and prototypes
est31 on Freenodewhere this doesn#t matter
UndeadLeech on FreenodeLike with the current resize implementation, it's impossible to resize the window during resize without flickering.
est31 on FreenodeUndeadLeech: please dont repeat that it's impossible to achieve. it is possible, with a function as I suggested
UndeadLeech on FreenodeIt's impossible with the previous implementation.
est31 on Freenodemaybe
est31 on FreenodeI don't mind the feature of overriding the resolution itself, I mind the way it's implemented
UndeadLeech on FreenodeSure, I'm with you on that.
est31 on Freenodenice
Levansest31: I've purposely removed myself from design decisions in winit, so I might be wrong, but I think if a PR implementing your idea was opened to winit, it would have a good chance to be merged.
LevansMostly the use of the lifetime was "for lack of a better idea at the time"
UndeadLeech on FreenodeCya.
est31 on Freenodeanyways, gtg
est31 on FreenodeLevans: are you goddes freya?
est31 on Freenodegodess*
est31 on Freenodegoddess*
UndeadLeech on FreenodeHe's vberger. :D
LevansI'm @vberger on github
est31 on Freenodeok
est31 on Freenodethx
est31 on FreenodeI'll try to make a PR soon
UndeadLeech on Freenodegoddessfreya is gentz.
est31 on Freenodemaybe next week or so
est31 on Freenodeok
est31 on Freenodewith an announcement that a long term maintained release will happen soon
est31 on Freenodebut that's just my view
kvark > <@freenode_est31:matrix.org> as to kvark[m]'s points, I think in general it would have been better if those alphas were proper semver breaking releases each time
that's what I've been trying to convey...
UndeadLeech on Freenodeest31: Nah, that would have been a terrible idea. Because they didn't have proper support for all platforms.
UndeadLeech on FreenodeYou can't just make another release for a cross-platform window toolkit and then remove half the platforms in a release.
furiouzzWell I am fine. Very interested by rust ecosystem and rust people. I want to help =)
UndeadLeech on FreenodeThat's great to hear. I'm not super familiar with winit's issue tracker, but if you're willing to learn and help, have you considered picking an easy issues and trying your hand at it?
furiouzzI got a background of web developer, I supposed I could handle the Gamepad issue here rust-windowing/winit#944
UndeadLeech on FreenodeSince Windows is already implemented, I'm sure you could try your hand at one of the other platforms using that as reference. Though it's not marked as
easy, which might mean that it could be difficult for someone completely new to systems languages. But web developer != web developer, so it's hard to say for sure.
LevansI expect the difficulty of this issue to be mostly in the fact that every OS has a different API for handling gamepads.
furiouzzEvery cross-platform project are kind of plumbing haha
UndeadLeech on FreenodeIt seems like
Noneis equal to