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matrixbot
@matrixbot
kchibisov on Freenode Like it just reverts scale factor after certain actions or something like that.
kchibisov on Freenode So I can't just state in every PR, 'please don't test anything on GNOME with HiDPI or verify logs in WAYLAND_DEBUG=1'.
kchibisov on Freenode I mean I agree that everything should be tested, I just don't want to test GNOME bugs.
matrixbot
@matrixbot
Kai Mast Would it help if I tested Gnome stuff for you?
Kai Mast (I think since 0.23 most issues have been resolved for me though)
kchibisov on Freenode I mean, I test sway, gnome, weston, and sometimes KDE.
kchibisov on Freenode But if you really want to test things you can add yourself as a tester on Wayland.
kchibisov on Freenode Into this table ^
matrixbot
@matrixbot
@lennart:nltrix.net was kicked by @appservice-irc:matrix.org ("Idle for 30+ days").
matrixbot
@matrixbot
fuzbuz on Freenode Hey all. Is there any way to create a winit window from a raw window handle?
fuzbuz on Freenode I have a C++ library that creates a window and it would be neat if I could just dump that window into winit somehow rather than trying to shoehorn things in
UndeadLeech on Freenode Why are you creating a window with a different library?
matrixbot
@matrixbot
fuzbuz on Freenode Because I don't control where the window comes from. I am given a window and am asked to render to it.
fuzbuz on Freenode If I can somehow convert the raw handle into a winit window, then it fits into the ecosystem nicely. If not, I suppose I can work around it.
UndeadLeech on Freenode Which library gives you that window handle?
fuzbuz on Freenode I'm 95% sure it's coming from Qt
UndeadLeech on Freenode Shouldn't you use Qt then?
fuzbuz on Freenode Nope. For multiple reasons: I really dislike Qt, I'd rather work in Rust, and the rendering library is already written in Rust and I don't feel any need to rewrite it just to satisfy a single use of the library.
UndeadLeech on Freenode If you really dislike Qt, why are you letting it create windows for you?
fuzbuz on Freenode I'm not. Someone else is and then giving me the window handle.
UndeadLeech on Freenode Are you being held hostage?
fuzbuz on Freenode In the literal sense, no. I do like keeping my boss happy, though.
UndeadLeech on Freenode What exactly do you want winit to do for you?
matrixbot
@matrixbot
fuzbuz on Freenode The Rust code takes a winit Window as an argument for the rendering. If there's a nice way to turn a raw handle into a winit Window, I don't have to change the rendering library - it will just fit. If there's not a nice way, I can work around it.
fuzbuz on Freenode At some point the rendering code has to turn it back into a raw handle for OS reasons, I can just add a function that passes an already-raw-handle down to that level.
fuzbuz on Freenode But it would be nice if I didn't have to do that.
UndeadLeech on Freenode Is that a crate, or did you write the rendering library yourself? Fundamentally taking just a winit window for rendering doesn't make a ton of sense.
UndeadLeech on Freenode Winit's purpose is to manage your windows and window events. If you don't have winit manage your windows, there's little point in using it.
matrixbot
@matrixbot
fuzbuz on Freenode I have a rendering crate that is used in several Rust-only projects. The rendering crate takes a winit Window to provide the rendering context as the Rust-only projects use winit for managing the windows and window events. A new project, mostly in C++, wants to also use the rendering code and can provide me with a raw window handle.
fuzbuz on Freenode As I'm making the C FFI interface for the rendering crate, I need to either turn that raw handle into a winit Window or I need to make changes to the rendering to allow using raw handles. The former is cleaner but the latter isn't a problem.
fuzbuz on Freenode I'm just curious if there is a way to do the former that I am failing to discover by reading the docs
Keithcat1
@Keithcat1
Hi. I found winit the other day and it looks like a good alternative for SDL2. My question is, is it generally OK to run the event loop in another thread, send them back to the main thread and actually handle them there?
matrixbot
@matrixbot
UndeadLeech on Freenode If by generally you mean on all platforms, then no.
UndeadLeech on Freenode Which should be documented in winit's documentation.
Keithcat1
@Keithcat1
What happens if I try?
Keithcat1
@Keithcat1
If it's documented, it's not obvious
UndeadLeech on Freenode I don't see how it could be any more clear tbh.
Keithcat1
@Keithcat1
Oh thanks. But all that means is that I create the event loop on the main thread and then start a new thread.
matrixbot
@matrixbot
UndeadLeech on Freenode And then?
UndeadLeech on Freenode You're aware that EventLoop is !Send + !Sync, right?
Keithcat1
@Keithcat1
It seems to work if I run the event loop and send events to another thread.
matrixbot
@matrixbot
UndeadLeech on Freenode I mean you can of course move all the events without a lifetime.
UndeadLeech on Freenode But I don't see why you would ever do that.
UndeadLeech on Freenode Since that just increases latency.
matrixbot
@matrixbot

Ralith > <@freenode_fuzbuz:matrix.org> As I'm making the C FFI interface for the rendering crate, I need to either turn that raw handle into a winit Window or I need to make changes to the rendering to allow using raw handles. The former is cleaner but the latter isn't a problem.

the latter is definitely the idiomatic thing to do, fwiw; this is the problem raw-window-handle was intended to solve in the first place

matrixbot
@matrixbot
arturkovacs I'm trying to figure out how can I get my winit application to open files that the user double-clicks on macOS
arturkovacs Has anyone made a winit app that can do this?
matrixbot
@matrixbot
Ralith I don't know macos in particular, but on most platforms that works by associating your app with a file type in some platform-specific database, nothing to do with winit