[David Losada, Ushahidi] Gerald, did you see this mention here? https://github.com/ushahidi/platform-release/#connecting-the-mobile-app. You would set the SITE_URL variable in your docker-compose.yml file , there is a commented out snippet for it.
Note that this will not work with localhost, because that URL will be used by the mobile app in your phone to connect. It needs to be a proper address in your local network or the internet.
[David Losada, Ushahidi] Dear @ptandler:[matrix.org](http://matrix.org) , that’s a great question. The folks at Mapbox have been very gracious with us and our mission, and as such the limits of the keys we have with them are a bit more generous than usual.
As long as each individual deployer keeps the usage to normal levels and there are no cases of egregious abuse, there shouldn’t be any problems. In case of heavy traffic due to just organic success due to great civic impact, we would work with you and Mapbox to find a solution. If cases of abuse are detected, we would work with Mapbox to blacklist the offending domains.
In addition to that, in case you are looking to make commercial use of Ushahidi technology with Mapbox maps, we would very much encourage that you assumed Mapbox license costs in your own budget :pray:
[Unknown] @dcardinal , if you are specifically referring to downloads, you are exactly right, platform-release is the combination of platform and platform-client , pre-arranged in an opinionated way to install them together at once.
A more flexible installation would result from downloading and setting up platform and platform-client separately , but the product functions would be the same.
@ChiefObiorah_twitter This came up last year:
[David Losada, Ushahidi] for the mobile app, I think the Ushahidi branding files are not included in the open source repository . The branding folder contains the following files:
android_banner.png: PNG image data, 1280 x 720, 8-bit/color RGB, non-interlaced android_feature.png: PNG image data, 1024 x 500, 8-bit/color RGB, non-interlaced android_icon.png: PNG image data, 512 x 512, 8-bit/color RGBA, non-interlaced android_promo.png: PNG image data, 180 x 120, 8-bit/color RGB, non-interlaced build.json: JSON data icon.png: PNG image data, 1024 x 1024, 8-bit/color RGBA, non-interlaced splash.png: PNG image data, 2732 x 2732, 8-bit/color RGBA, non-interlaced
you would have those files under
projects/<your project name>in the mobile source repo . And then set the environment variable PROJECT=<your project name> as the ionic commands are invoked