Where communities thrive


  • Join over 1.5M+ people
  • Join over 100K+ communities
  • Free without limits
  • Create your own community
People
Repo info
Activity
    demipixel
    @demipixel
    @TonyGravagno Also I'd really look forward to a more serious aspect of ScriptCraft. I'm plenty familiar was JS and Java, but I feel like JS really makes coding go faster. Anyway, I'm trying to work on a server written purely in SC and it's been going well... just wish more people were able to use it seriously in addition to being an education tool!
    Arky
    @arky
    Hi, I have minecraft server running according to the instructions here https://github.com/walterhiggins/ScriptCraft/blob/master/README.md
    How do I start the client to connect to my local server
    My default client 'java -jar ~/.minecraft/launcher.jar ' takes me to register page.
    Thanks!
    Arky
    @arky
    Sorry 'java -jar Minecraft.jar' makes get a account registration step. I don't have an account, is there any other way to connect to local server
    MiniDigger
    @MiniDigger
    you don't launch minecraft like that, use Mojangs launcher to launch it. you need to pass the jar way more options, like the Auth token. the launcher handles that for you.
    Arky
    @arky
    @MiniDigger Ah!
    MiniDigger
    @MiniDigger
    the client does not handle Auth and stuff
    Arky
    @arky
    @MiniDigger I am looking for more information but there isn't anything in the scriptcraft docs about.
    MiniDigger
    @MiniDigger
    iirc, script craft is just a plugin for spigot, right? you launch minecraft like normal
    Arky
    @arky
    I never used Minecraft, just trying out a new way to teach kids programming
    MiniDigger
    @MiniDigger
    I see
    you want to download the minecraft launcher for minecraft.net and launch minecraft
    then you can connect to your server where you installed script craft
    Arky
    @arky
    @MiniDigger Thanks for your help :) I downloaded the linux 'Minecraft.jar' from the minecraft.net site. I launch it on command line with 'java -jar Minecraft.jar'
    @MiniDigger I think I need to pass the correct server : port information. However I don't know what's the correct parameters for doing so.
    MiniDigger
    @MiniDigger
    gimme a sec, ima look what they ship for linux nowadays
    ah, ok, they ship the old launcher
    but it should still work
    what do you see in console when you run the Minecraft.jar?
    it should print some system properties, download the launcher.jar and start the launcher gui
    (doesn't matter that I am on windows, the linux version is portable to every platform since its just a jar=
    Arky
    @arky
    MiniDigger
    @MiniDigger
    that right, that where you enter your account info
    s/that/that's
    Arky
    @arky
    @MiniDigger I don't have a minecraft account. I want the client to connect the offline server that is running on localhost.
    MiniDigger
    @MiniDigger
    I see. mojang officially doesn't support that
    there are 3rd party offline mode launchers tho
    Arky
    @arky
    @MiniDigger Which 3rd party launcher would you recommend? I want something to be offline (as this will be running on raspberrypi) in a school in Africa
    MiniDigger
    @MiniDigger
    idk, never used one. I wrote one for myself, but that requires the official launcher to run at least once to download the files and stuff. there are plenty of offline or cracked launchers available, just Google around a bit
    Arky
    @arky
    @MiniDigger Will do that. Thanks so much!
    MiniDigger
    @MiniDigger
    do you plan on running the client or the server on a pi? a client will not be fun to play with, a server will only be able to handle a hand full of players.
    Arky
    @arky
    @MiniDigger At the moment I envision the project to be similar to my Webmaker tools project ( https://playingwithsid.blogspot.com/2015/07/mozilla-webmaker-tools-on-raspberry-pi.html )
    @MiniDigger Kids could connect to RaspberryPi by downloading the client from the server. The clients could either LAN computers in a computer lab or any mobile tablets/mobile phones
    MiniDigger
    @MiniDigger
    ah ok, I see. the rasperry as repo for the client files and running the mc servers while the clients run on real clients. just note that minecraft pocket editon can't connect to a pc edition server
    Arky
    @arky
    @MiniDigger Yes, I didn't know that. Will learn more about this.
    Arky
    @arky
    Does anyone have experience using 'Forge launcher' here? Thanks!
    Salem
    @runbb
    @@ all
    i made simple lib with typescript for ScriptCraft
    Salem
    @runbb
    now you can use visual studio code for autocomplate
    and use es6 in scriptcraft
    Egoscio
    @Egoscio
    Nice
    Oh it just transpiles?
    oboingo
    @oboingo
    Hey all. Got 1.11.2 (Spigot). Runs fine, has for ages. Installed ScriptCraft. It installed fine. the "js 1 + 1" test works fine. Trying to get the ScratchMC (https://github.com/mpatrascu/ScratchMC/) to work for the kids. I started it with node and node seems to be responding. I put the scratch.js file in plugins/scriptcraft directory. But whenever I run command from ScratchMC, I get something like: [13:50:25 ERROR]: [scriptcraft] Error while trying to evaluate javascript: scratch("reset_all","192.168.2.245"), Error: javax.script.ScriptException: ReferenceError: "scratch" is not defined in <eval> at line number 1. The "reset_all" could be any function. I opened scratch.js and it looks like scratch() is defined. What am I missing? What can I try?
    oboingo
    @oboingo
    I also created the greet.js file that was specified in the docs and I get the same error, "greet() not defined". So, for some reason, the js files in the directory aren't being loaded.