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  • May 20 13:08
    jvoisin edited #830
  • May 20 05:25
    ziv6 opened #2875
  • May 19 02:19
    SHH600725 commented #525
  • May 19 02:19
    SHH600725 commented #525
  • May 19 02:18
    SHH600725 commented #1794
  • May 19 02:07
    SHH600725 commented #525
  • May 19 01:58
    SHH600725 commented #525
  • May 19 01:57
    SHH600725 commented #525
  • May 19 01:06
    SHH600725 commented #525
  • May 19 00:54
    SHH600725 commented #525
  • May 18 10:37
    mrexodia closed #2869
  • May 18 10:37
    mrexodia commented #2869
  • May 18 10:35

    mrexodia on development

    Print the NTSTATUS name next to… (compare)

  • May 18 10:35
    mrexodia closed #2873
  • May 17 17:57
    mrexodia closed #2874
  • May 17 17:57
    mrexodia commented #2874
  • May 17 17:48
    shoham-z commented #2874
  • May 17 17:34
    mrexodia commented #2874
  • May 17 17:04
    shoham-z opened #2874
  • May 17 17:04
    shoham-z labeled #2874
x64dbgbot
@x64dbgbot
<Dax89> yep, I've also prepared the blogging system for the website, but it's still unpublished
Torusrxxx
@torusrxxx
some people want a short manual of x64dbg expressions in the Goto dialog so that they can start using x64dbg without reading the manual first.
x64dbgbot
@x64dbgbot
<mrexodia> Yeah I think it could be good to have as well
<mrexodia> Maybe some kind of simple editor
<mrexodia> With expression functions, operators etc
Torusrxxx
@torusrxxx
maybe a clickable list that people simply click and the expression for going to RVA and etc will be entered
x64dbgbot
@x64dbgbot
<mrexodia> Yeah that could work
Torusrxxx
@torusrxxx
some people had a hard time finding out how to turn a breakpoint into logging breakpoint by putting 0 in break condition that they want a help message as well.
x64dbg is indeed a bit out of date when something serious like IL and decompilation is needed.
x64dbgbot
@x64dbgbot
<mrexodia> Yeah, olly had this radio box for it (re @x64dbg_bot: <torusrxxx> some people had a hard time finding out how to turn a breakpoint into logging breakpoint by putting 0 in break condition that they want a help message as well.)
<mrexodia> Some button in the editor might work
Torusrxxx
@torusrxxx
we need more advanced stuff in x64dbg so people who use x64dbg only don't get stuck on something professional, like Virtual Machines
Torusrxxx
@torusrxxx
I'll try to find 10 minutes to add the help messages.
To all beginners, if you find x64dbg difficult to use, tell me, I'll listen to your voice.
x64dbgbot
@x64dbgbot
<Razorrali> anybody use ss7 here ???
x64dbgbot
@x64dbgbot
<GroupAnonymousBot> ^ @Razorrali (re @mrexodia: Official x64dbg group chat.
Rules:
Torusrxxx
@torusrxxx
I just come up with an idea to create a new type of breakpoint on floating point numbers using snan
x64dbgbot
@x64dbgbot
<나쯔> Excuse me. Is x64dbg compatible with OllyDbg Script?
<mrexodia> Not really, the language is similar but not compatible
<나쯔> thk
x64dbgbot
@x64dbgbot
<Danishali123>
<Danishali123> How yo change softewere name plz help
<Danishali123> Plz
x64dbgbot
@x64dbgbot
<jvoisin> rename the .exe
x64dbgbot
@x64dbgbot
<morsisko> where in the x64dbg code the winapi message loop is implemented?
<morsisko> eg something like
while(GetMessage(&Msg, NULL, 0, 0) > 0)
{
        TranslateMessage(&Msg);
        DispatchMessage(&Msg);
}
<morsisko> because I don't see it anywhere, but the plugin`s dialog still get the messages, so I wonder how it works
x64dbgbot
@x64dbgbot
<mrexodia> Qt (re @x64dbg_bot: <morsisko> because I don't see it anywhere, but the plugin`s dialog still get the messages, so I wonder how it works)
<mrexodia> It’s in processMessage iirc
x64dbgbot
@x64dbgbot
<morsisko> naaah, don't think so
<morsisko> my question is more about the win api things
<morsisko> because normally when you, for example, create dialog in your application using CreateDialog() you need to pass the messages to the dialog with loop similar I've posted above (not sure if you messed with the winapi gui before)
<morsisko> but in case of x64dbg the loop is not needed, it look like something another is feeding the dialog queue with messages
<morsisko> not sure if it's implemented on Qt level or what, because I don't see it anywhere in the x64dbg source
<morsisko> but the message queue of my dialog is indeed filled with messages to dispatch
<mrexodia> It’s in qt
<mrexodia> But your dialog isn’t related to qt
<mrexodia> If you pump on the same thread as you created the dialog on it’ll work
<mrexodia> Or are you creating a qt dialog?
x64dbgbot
@x64dbgbot
<morsisko> Nah, I'm using the native winapi CreateDialog
<mrexodia> So then messages will be pumped by user32
<mrexodia> CreateWindow needs a loop
<mrexodia> DialogPaeamW or whatever doesn’t
<morsisko> Ah, that's the reason
<morsisko> It's kinda strange anyway, because then the "tab" key doesn't work well, but as far as I remember it worked fine with the standard dialog
<mrexodia> Hm
<mrexodia> That is weird
<morsisko> like as now you can't use tab key inside dialog without making some strange thing like subclassing inputs that are focused
<morsisko> and I see that almost every plugin for x64dbg works like this
<morsisko> (you can't use tab to switch to the next input)