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  • Sep 25 12:51
    mrexodia commented #2940
  • Sep 25 12:51

    mrexodia on development

    Remove debug code in launcher … Merge pull request #2940 from n… (compare)

  • Sep 25 12:51
    mrexodia closed #2940
  • Sep 25 06:55
    AppVeyorBot commented #2940
  • Sep 25 06:37
    not6 opened #2940
  • Sep 25 00:29
    not6 commented #2936
  • Sep 25 00:03

    mrexodia on development

    Move up the trace info/over men… (compare)

  • Sep 24 23:41

    mrexodia on development

    Support user directory Package… (compare)

  • Sep 24 20:29
    mrexodia commented #2931
  • Sep 24 20:29
    mrexodia closed #2931
  • Sep 24 20:29
    mrexodia commented #2936
  • Sep 24 20:27
    mrexodia closed #2936
  • Sep 24 20:27

    mrexodia on development

    Fix a typo in the hardware brea… (compare)

  • Sep 24 20:18

    mrexodia on development

    Fix undecorated label display w… Merge pull request #2935 from o… (compare)

  • Sep 24 20:18
    mrexodia commented #2935
  • Sep 24 20:18
    mrexodia closed #2726
  • Sep 24 20:18
    mrexodia closed #2935
  • Sep 24 13:53
    mrexodia commented #2939
  • Sep 24 13:42
    gmh5225 closed #2939
  • Sep 24 13:41
    gmh5225 commented #2939
x64dbgbot
@x64dbgbot
<XD> hello can some one help me i havent found the message:
<XD> please
<mrexodia> Wrong channel
<mrexodia> haha, it wasn't your request initially but np 😁 (re @xaliom: Especially for adding my request)
x64dbgbot
@x64dbgbot
<mrexodia> read the rules (re @XD: hello can some one help me i havent found the message)
<XD> ty
x64dbgbot
@x64dbgbot
<fabio1337br> Try @crackslatinos (re @XD: hello can some one help me i havent found the message)
x64dbgbot
@x64dbgbot
<hypnz> Are u at ntdll. Dll how suppose u see the strings of the app? (re @XD: hello can some one help me i havent found the message)
<mrexodia> Just leave it (re @hypnz: Are u at ntdll. Dll how suppose u see the strings of the app?)
x64dbgbot
@x64dbgbot
<hypnz> Already did
x64dbgbot
@x64dbgbot
<hypnz> Are u at ntdll. Dll how suppose u see the strings of the app? (re @XD: hello can some one help me i havent found the message)
<hypnz> Already did
x64dbgbot
@x64dbgbot
<hatmanxoxx> Is any one here
<hatmanxoxx> For help me out
<hatmanxoxx> For cracking the app
x64dbgbot
@x64dbgbot
<Az_sandi> Hi
x64dbgbot
@x64dbgbot
<Az_sandi> Mantap
x64dbgbot
@x64dbgbot
<Az_sandi> Hi everyone,
U can make apps full crack ?
x64dbgbot
@x64dbgbot
<Dmitriy_Karbovskiy> /report (re @Az_sandi: Hi everyone,
U can make apps full crack ?)
x64dbgbot
@x64dbgbot
<¿> Can EFT PRO be cracked ¿ and use without dongle ?
x64dbgbot
@x64dbgbot
<testpil0t> I doubt this is the right channel for your question (re @¿: Can EFT PRO be cracked ¿ and use without dongle ?)
x64dbgbot
@x64dbgbot
<¿> Mmh I see, Very well then.
x64dbgbot
@x64dbgbot
<mrfearless> lol
x64dbgbot
@x64dbgbot
<Niklas> Is there a way to get the list of breakpoints from a plugin
<Niklas> There is bplist as a command but I'd have to parse it myself
<Niklas> Nevermind found it
bridgemain.h                                                                                                            964:BRIDGE_IMPEXP int DbgGetBpList(BPXTYPE type, BPMAP* list);
x64dbgbot
@x64dbgbot
<SunBeam> hmm
<SunBeam> is there a limit to how many characters a script line accepts?
<SunBeam> line 10112, as you can see in the text file, has no issues
<SunBeam> line 10112 is split in the script window in 2 lines 😄
<SunBeam> I'm executing a simple script that applies labels to addresses
<SunBeam> this is line 10112
<SunBeam> lbl 143CB8478,"const hkSignal2<hknpEventHandlerInput const &,hknpEvent const &>::MemberSlot<Physics::ighkTheGenericSingletonContactListener,void (Physics::ighkTheGenericSingletonContactListener::*)(hknpEventHandlerInput const &,hknpEvent const &)>::vftable'"`
x64dbgbot
@x64dbgbot
<Rads> Can someone help me crack something, is this the place to go
<SunBeam> yeaps, I think the script tab accepts 240 characters for a line 🙂 (re @SunBeam: lbl 143CB8478,"const hkSignal2<hknpEventHandlerInput const &,hknpEvent const &>::MemberSlot<Physics::ighkTheGenericSingletonContactListener,void (Physics::ighkTheGenericSingletonContactListener::*)(hknpEventHandlerInput const &,hknpEvent const &)>::vftable'"`)
x64dbgbot
@x64dbgbot
<SunBeam> went at them manually, no biggie
x64dbgbot
@x64dbgbot
<Federico> Hi, I am trying to read a module's name within a plugin code
<Federico> Tried DbgGetModuleAt(info->cip, name);
<Federico> and fails
<Federico> Also tried:
<Federico> Module::ModuleInfo mi;
<Federico> Module::InfoFromAddr(info->cip, &mi);
<Federico> and fails as well
<Federico> any clues?
x64dbgbot
@x64dbgbot
<Federico> Are these functional?
<Federico> info->cip is the the current RIP pointer to a valid code address within the module being debugged
Fekete Imre
@feketeimre
Hello. I might be wrong but, looking at DbgGetModuleAt my first idea is that name should be atleast MAX_MODULE_SIZE long.